People forget that there is a huge bias in online engagement towards whoever is unhappy with a thing. You see it in gaming subs all the time. People who like the game tend to... play the game, while people who have a bone to pick are the ones who put it down and vent their frustrations online.
Even if 80% of the comments about a game are negative, that 80% might all come from 15% of the player base who dislike it.
I fear the same thing is happening with Reddit. It's a very engaged 5% that's making up 90% of the comments. I really hope I'm either wrong about that, or the without they very engaged 5%, the rate and/or quality of the content drops enough that it starts impacting engagement levels of casual users who aren't as invested.
I've never had a bad experience on release with any of the Bethesda games I've played. Morrowind, Oblivion, Skyrim, Fallout 3, and Fallout 4.
I didn't play 76, and like -- fair game.
But for the games I've played it's never been more than visual / physics bugs, or script events not triggering and doing a quick load to fix it.
Most importantly, I've always had a blast, even with the rough edges. As long as it seems like the devs gave it an honest go, are fixing bugs the players trigger, and the company didn't lie about the state of the game, it's just a much better experience to have a little grace around the launch of an ambitious game.