Editing my comment because looks like placebo, or there are more tags? i need to test some things and after that I'll make a new comment here.
yamit
In the example in my last comments is possible to edit. If you want the generation to use the edits made in the prompt box, then check the line 44 in the left panel, there is this code "prompt = [prompt.input || input.artStyle.prompt]"
So if there is something in there (prompt.input) it will use the edits. If not then the input.artStyle.prompt will be used. The "||" means "or", if there is no data (empty string) then it will skip to the next item, so that says (use the thing from prompt.input, OR, use the thing from input artStyle.prompt)
note that "prompt.input" is the variable declared in the right panel, it is not the same as "input.fullprompt", but you can use "input.fullprompt" or whatever is the name of your inputs without problem
There's a hidden button below the "Leave". Click in there.
Is possible (like in the Koto comment) and you can make it to visualize and edit only if something is checked/cliked, I think I saw some generator with this option in the generator list.
I just made it to test, i think i will put it in my gen.. https://perchance.org/example-aaaa1
Also try learning js with AI, ask the AI how to do some functions in Javascript and try learning some js basics, then try to apply that in something simple in a new page on perchance. Also the basic perchance syntax is very helpful (selectOne, selectAll, getChildNames, etc)
The problem is the condition, that list is not an array, I'm pretty sure it is an object. An object is something like "BannedPromptPhrases = {banWord1: "banWord1", banWord2: "banWord2"}; They are values stored inside the var. So the commands below (join() split() map() filter()) converts it to an array, the condition should be AFTER. But i think you don't need that condition, and if you are lazy just change it to something that's always true like 2===2.
I dont know if this is really the problem because i was testing using my own pics, but i forgot that i can still see my pics when they are banned if i am with admin mode disabled. But make sure your list is an array:
let furryJail = jail.bannedPromptPhrases.selectAll.join(','); furryJail .split(",") .map(tag => tag.trim()) .filter(tag => tag !== "") ; dataObj.bannedPromptPhrases.push(...furryJail);
like
also you need to add it in 2 functions, changeAll() and changeGallerySubChannel() so it runs at the start.
The old model was so bad in doing many things, sure if you want a character with simple shirt and jeans or red pleated skirt (the only type of skirt it understands) and eyes and hair color, ok, then you get consistency. But try to add more details, hair accessories, colors, bandages, bangs. It simply can not, like i said in this post https://lemmy.world/post/29911427
To get consistency with anime character you need to describe everything, the lighting and shadows, the background and position, and do not use quality negatives. I have many characters that i had to simplify to use in SD, but now i get consistency in it's characteristics, colors and outfit, and they still look the same as before. Tip: use tags to describe characteristics, and describe positions, background, style and others elements with natural language.
I think some label that is displayed in the img data (label:::Label) would do the trick (but it can only be made in the text 2 image plugin i think), . For now you can use the negatives to label and filter with bannedNegatives, they affect less or nothing.
To solve it, instead of:
item = value
change to:
item
value
for all the items in options.
Ok after some tests, "aesthetic" is not needed, just use numbers, and it works only for anime, even illustrations or 3d-ish do not seems to work. Here the tests: number scores
Also the model was updated somewhere after june 30th, and I'm not saying it because "i feel the images are better now", but because ALL seeds before that date are -very- different, not the same usual difference that seeds already have, but a complete change between all variations from before X all variations now.