It seems pretty straightforward, if oddly worded and morally/ethically ignorant/bankrupt.
Investors care about return on investment, and he's reassuring them that the studio is not going to take any risks that may impact that. It's not in his best interests to be more specific than that.
He was also asked a very leading question about the studio's opinion on DEI, which (unfortunately and ridiculously) is a contreversial topic right now. He's telling the money faucets what they want to hear, while confirming for anyone who cares to listen that they are a profits first studio.
"We don't care about anything besides making a product that pleases our customers and makes you a lot of money. Next question please, before I have to say anything that could jeapordize our cash flow!"
This has made the games news rounds, and the one thing I wish is that it had been done in the DOOM engine, or one of the sourceport engines like gzdoom.
Most of the features should be possible with basic engine features, and it all would definitely be possible with gzdoom's expanded feature set.