verysoft

joined 2 years ago
[–] verysoft@kbin.social 16 points 2 years ago* (last edited 2 years ago) (1 children)

Saying please to an AI is funny to me. But I guess I will be the first to die in the robot uprising.

Or maybe saying please got you the correct answer and it's a lesson to always use your manners!

[–] verysoft@kbin.social 1 points 2 years ago* (last edited 2 years ago)

A lot of UE games are low performance or use shit features (like TAA). You can make something which "looks good" quickly with the engine and a lot of devs do just that instead of taking their time to tweak things for better performance or visual fidelity. So instead we get stuck with blurry messes.

[–] verysoft@kbin.social 8 points 2 years ago* (last edited 2 years ago)

Game is boring. Ubisoft somehow eclipsing EA at shitting the bed in every aspect.

[–] verysoft@kbin.social 2 points 2 years ago (1 children)

Its not AR, an AR headset is something like HoloLens, this is just a VR headset with your eyes on the front.

[–] verysoft@kbin.social 2 points 2 years ago* (last edited 2 years ago)

If they are, then this vision pro is truly extortion.

VR requires a bit of setup, which is off putting. I dont have the space to have mine out all the time, theres also a shortage of high quality games. Waiting on Valve to push the envelope again.

[–] verysoft@kbin.social 2 points 2 years ago* (last edited 2 years ago)

Most modern headsets have passthrough, its not some new feature. It is the part that Apple focused on though.

[–] verysoft@kbin.social 28 points 2 years ago (9 children)

An overpriced VR headset.

[–] verysoft@kbin.social 3 points 2 years ago* (last edited 2 years ago) (2 children)

They haven't fucked us over so far with DLC, MTX or any bullshit with their previous entries, so no reason to believe they will do here, they are very open with their development and talking to the community. So until they actually screw us over, it's unfair to pretend we are being.

It just sounds like a miscommunication/misuse of the term by KRAFTON, Unknown Worlds then came out to clarify. We will just have to wait and see, we can get actually angry once we know there's going to be some bullshit involved.

The only current downside to the next Subnautica is that it's going to be built on UE5, I just hope they manage to avoid all the shortcuts.

[–] verysoft@kbin.social 1 points 2 years ago (1 children)

https://unknownworlds.com/subnautica/an-update-about-the-next-subnautica/ :)

I thought the soundtrack was good on it's own (I love Ben Prunty's music), but it did not fit the game.
The way the music and audio design in-general in the first game all fit together so well is what made half the experience.

And yeah...

spoiler
you go down to find out what happens to your sister, then that becomes a side quest you can forget about and you fuck off with a random alien :')

[–] verysoft@kbin.social 4 points 2 years ago* (last edited 2 years ago) (3 children)

It's not becoming GaaS, they just meant it will receive updates like the current ones did, was a mistake in wording.

I hope it's more like Subnautica and not Below Zero too, having a silent protagonist explore a world and uncover story was far more fun than full voice acted characters. Not the mention how broken the BZ story was and how the world never made you feel uneasy like the original did.

Edit, link: https://unknownworlds.com/subnautica/an-update-about-the-next-subnautica/

[–] verysoft@kbin.social 4 points 2 years ago* (last edited 2 years ago) (2 children)

This was a mistake in their wording, the next Subnautica will be like the others, they simple meant it will receive updates for a time after, just like the other ones did. There won't be any battle pass or mtx bullshit.
Edit, link: https://unknownworlds.com/subnautica/an-update-about-the-next-subnautica/

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