Ah got ya, yea read into that selling, certainly a weird situation.
verysoft
Just ignore the "triple A" industry and games are usually great. Lots of small passionate studios still pumping out quality stuff.
So these are just re-releases of Simple Mobile Tools?
I loved knocking out Mayrina's brothers, then going in telling her I just knocked them out, only for her to scream "THEY'RE DEAD?!" at me. Man the fucking hag questline was the most boring tedious shit in Act 1 for me.
Just another lesson to wait months after a games release before even considering it.
Its because the branching story was an illusion. You think you have the choice of what to do, with all the dialogue options, but ultimately the choice is the games and the closer you get to the end of the game the more apparent it becomes as it hastily funnels you to the finale.
Overall, good company. I wish they wouldn't have released BG3 in that state though, the game was very clearly still early access. All game developers should follow their philosophy though and the industry would be a better place.
Well that was just attempted murder.
There's no such thing. It's just milking people who are crazy enough to fall into the trap of buying them.
$30 is not a microtransaction, thats a macrotransaction, thats an entire other video game.
Free to play doesnt give a game a pass on predatory business tactics, they are free to play for one reason only... to sell you worthless pixels for ridiculous prices. F2P games are designed for that purpose and that purpose only.
But I agree that any paid game should have zero MTX, cosmetic or not. Industry is killing its creative aspect with all this monetisation shit.
Actual good feature from apple.
Is overtime in this sport an extra hour of ads and 5 minutes of actual play?
Ubisoft lost it after AC Brotherhood.