In a two-party system like the US, assuming all supporters of a particular candidate share their ideals is folly. There's a major difference between being someone who actively describes themself as a "moderate" or "centrist" and somebody who just happens to be a voter in a flawed democracy.
vaguerant
Apparently Disney+ has essentially leaked the exact time. Since this is being touted as a simultaneous worldwide premiere and Disney+ says the finale will go up at 11AM PT in the US, that means 7PM for the UK.
If you don't want to sit around figuring out what that means for your time zone, here's a TimeAndDate event page for that time.
Neat. 📸
Not mentioned in the article, but director and EP Rhys Thomas is also known for co-creating Documentary Now! with Fred Armisen, Bill Hader and Seth Meyers. And directing that MCU Hawkeye show on Disney+, which industry sources are telling me "exists."
For anybody who doesn't want to scan a random unlabelled QR code, it decodes to the following link:
That is interesting. I guess as long as we're talking about characters whose stories are unfinished and leaking between stories and reality, the Who fans from "Lux" are another reference point. They expected to stop existing as soon as their part of the story was over, but they did not. Maybe that's because they also have a part to play in (a) future episode(s).
You could sort of tie these ideas together by saying "Space Babies" was a fan fiction story written by those characters, hence recontextualising the story. I might be tipping my hand a bit about how much I like that episode, though.
I think there's some potential there for this to be a one-off appearance that won't be revisited. The Doctor did say "the stories were leaking out, getting mixed up." So this could just be that and nothing else. Otherwise, who knows ... Poppy for next companion? It does seem like a very odd inclusion if they have no intention of following it up.
If there were multiple callback characters leaking out of the story, I'd be more inclined to say it's just a fun visual reference to see them again--and I guess it's possible there are more returning characters hidden in the crowd scenes--but having just one character leak out and then do nothing impactful in the story points to them having specific intentions for the character in future episodes.
Per your request, I am withholding my excitement or otherwise for the prospect of more space babies.
Are you sure? It's streaming on Disney+ already in regions where they have the rights. The BBC web site has a "watch now" link.
https://www.bbc.co.uk/iplayer/episode/m002c5lx
It should be out at 8 AM on Saturdays, UK time. That was about three hours ago.
I like how the author says Google killed the Fitbit Sense so they could sell an inferior product without having to compete ... then said author reluctantly buys and recommends that inferior product. I'm way pettier than that. I'd use anything else, even if it sucked, rather than directly reward a company for fucking me over.
That's closer but rather than being a wrapper, it takes the original architecture's instructions (MIPS in the case of N64) and generates a C/C++ function which implements that instruction. Then you call those functions in the same sequence as the original compiled machine code ran instructions.
That's a relatively inefficient way to make a port, because you're basically reimplementing the original CPU in software, hence why some have described it as emulation. At the same time though, most recompiled games are like 15-20 years old, so a bit of overhead on a modern PC isn't going to hurt you too much.
But anyway, unlike WINE, the original binary is not used any more after recompilation. Instead, you have a native binary for the target platform, the translation having occurred at the time of recompilation (when you built the port binary).
Not really. The Ship of Harkinian ports are based on decompilations, which is where you reverse engineer some equivalent source code using the final binary as a reference point. Then, you can port that source code to anything else you can build for, like a PC, phone, Wii U or Dreamcast.
Recompilation, which is what this project is, is closer to (and some have gone as far as to say that it is) emulation. It's taking the final binary and then, without actually working backward to get source code, translating the raw instructions directly into code that compiles for a different platform.
It's kind of difficult to get across the difference without being familiar with what both are doing behind the scenes, because the result is obviously similar. Both require human intervention, but decompilation is the more labor-intensive approach, while recompilation is somewhat more automated.
The advantage of former is that you end up with a relatively human-readable codebase to work with, while the latter doesn't bring you any closer to understanding how the game works internally. Both ultimately allow for porting the game to new platforms. Decompilation will almost certainly result in a more optimized final game, because it avoids the overhead of "emulating" the original architecture. However, for the same reason, recompilation can be generalized to other games that originally ran on the same hardware.
No, you won't. It's a TV series, streaming on MGM+.