I.love the Star Atlas idea. The world is so vast, later in the game it becomes overwhelming
Consume Item + Read Book were already in previously BGS titles, it's so weird that it was removed from Starfield.
Ship Repair should be usable even from the character inventory.
Digipick should be moved from the Junk category
Highlight of the missions available on the planet you're on from the mission menu.
There's a mission where you have to bring real food to a client. I don't remember what it was but the damned thing cost me $1000
I could almost buy a ship for this price. Real food's expensive AF
Me too but those shells are hard to get. For some reason it seems that not many shops sell them
Unless someone prove me wrong, but I haven't found a way to start a ship from scratch? I always have to buy a random ship, destroy every6, and start over.
Its so weird.
All I know is that the universe economy is utterly broken. Not that is matters, really, but the prices are all over the place
Being able to touch / hold items without being instantly marked as a thief.
I haven't tried ship building yet, but from what I read I will probably skip on this part until a QoL update / mod pops up.
I chuckled at the Neon club music. So true! Same goes for the club on the top of the Paradiso hotel.
NPCs keep mentioning how wild the nights are there. So I got there, sat on a bar stool, and waited until midnight to see how crazy it would end up.
Worst all inclusive resort party music ever. 0/10 would not recommend on SpaceTripAdvisor
Thank God! The game would look so much better with proper implementation
The local map menu is seriously the worst map I've ever seen in recent memory. Baffling
I love reading this kind of stuff. This is what Starfiield is all about.
The amount of liberty in this game is a turn off for some, but I'm loving every single moment