thingsiplay

joined 2 years ago
[–] thingsiplay@kbin.social 4 points 2 years ago

@CifrareVerba It is Microsoft who needs to support Windows. If it was Linux, then you could blame Valve for not supporting Linux anymore. That happens, because Windows is closed source.

[–] thingsiplay@kbin.social 3 points 2 years ago

@Errant I'm not surprised at all. With many versions of consoles being digital only, on PC digital only anyway and for some games like Diablo 4 (the most selling game in that region) having "always online", so a disk doesn't make too much sense anymore. Even on consoles with a disk, there are some people who buy it digital only. And the internet structure gets better and better in the world. Is anyone surprised?

[–] thingsiplay@kbin.social 4 points 2 years ago

@peter Yeah, that's a bit confusing. Wifi is based on radio spectrum, and Lifi is based partly on infrared. And infrared light has more energy. So I guess that's one of the downsides probably, that it requires more energy to produce that? I'm not an expert or anything like that.

[–] thingsiplay@kbin.social 1 points 2 years ago (1 children)

@Risk But who is jenna?

[–] thingsiplay@kbin.social 9 points 2 years ago

@LastoftheDinosaurs gamescope was created by a Valve employee for the Steam Deck and made available for Linux in general! -> https://github.com/ValveSoftware/gamescope

[–] thingsiplay@kbin.social 29 points 2 years ago

@onichama Good game artists of that time period knew the limitation of their current technology and created the graphics with it in mind. In some games more apparent than on others. The linked image (often cited) is a good example of a game artist being aware.

[–] thingsiplay@kbin.social 14 points 2 years ago

@Elektrotechnik Here in the EU/Germany we was used to SCART connection, even on the SNES (and upwards). MULTI-OUT/SCART supported composite, Svideo and RGB. The image I had was cleaner than what I emulate nowadays!

[–] thingsiplay@kbin.social 6 points 2 years ago

@JDPoZ (I'm not sure why your reply does not appear in my view, but only if I look at your profile... Guess Kbin does not work correct at the moment?)

Me too! But where I live we did not use RF connection for NES, but had composite through RCA connection. I have different setups for the kind of system I am emulating. For NES and that time period my Shader choice is "composite" cable variant, SNES era "svideo" and "rgb" (or for you known as "component") connection. There are many more configurations for other systems and handhelds as well. Handhelds in example aren't CRTs, but LCD displays.

[–] thingsiplay@kbin.social 18 points 2 years ago (2 children)

@JDPoZ Most people not from that time think that CRT look is just bunch of clean black lines overlapping the image (keyword scanlines) without anything else to consider, and call it a day.

view more: ‹ prev next ›