An individual review does not matter too much (unless it has good text), but an overall score can give a hint. In example if a game gets a lot of flag from the users of recent reviews, than something is going on. It's always good to have a way of user reviews alongside the media outlets. You can even see if the game got for free (on paid games) and how long the guy played it at the time of writing the review. And it should incentivize developers to work on the game. Better than having nothing, like on Epic Games. User/Player opinions are not welcome there at all.
thingsiplay
Free games on Epic Games store. Meanwhile at Epic: laying off over 800 employees, because company spending more money than they earn.
Company was ‘spending way more than we earn,’ CEO said in memo
It needs a genius to see that. All those contracts for timed exclusivity, all those games given for free. Most people just play free to play games on the platform and get the games for free. I thought the idea was to eat the cost and spend more money than to earn, so they can build a loyal customer base. If that wasn't the entire goal, what was it then? Why punish the staff (holy cow its 870 employees!) by cutting them off the company now? The store and launcher of Epic games already struggle to get better.
Unfortunately I can't read the article on Bloomberg, as it requires an account.
The title could mention Steam Deck, but not mentioning it makes better clickbait. Warning: This reply has some random thoughts about the system being or not being a game console.
I personally don't like calling the Steam Deck a game console, but I get why it is seen as such. The reality is, it's a PC in handheld form factor treated as a game console. I guess the one important distinction is, that developers can target the Steam Deck specifically, which makes it a game console like PC. The other handhelds or laptops based on PC technology aren't consoles, even though the concept of the Deck existed before. That's why I do not consider any specific PC configuration, such as Aya Neo or the other competitors a game console. Because developers do not target those specifically (and they lack an operating system dedicated being a console).
The reality is, the lines between game console and general computing devices get blurry, once you involve "real" PC hardware and operating systems suited for general operations. And the Steam Deck has both. It's tricky. But I really like the fact that the Steam Deck can be targeted and optimized by developers and that Valve takes their time for an iteration of the "system". What we were thinking of game consoles changes with this open platform. And the best thing is, the game library does not depend on this specific hardware; you are not bound to a specific company in example, not even a specific shop or library.
Valve entering the game console market with a Linux based system is probably one of the most important steps in videogame history. I suspect this will have bigger impact in the future than most people imagine now. At least I hope so...
To my surprise this was already in the official Arch repos. I used lsd
in the past and wonder how it compares to eza
.
Companies need to learn that you can rollback policies, but you cannot rollback loss of goodwill.
So true!
I just tested it. The only missing feature to me is, auto translating for other pages on the same website.
It is. But the big plus is it's offline translation, without sending data through network (for privacy concerns and for quick operation). Edit: Oh, just got what you meant. The article title is not descriptive enough. I agree.
I don't like Reddit.