themoken

joined 2 years ago
[–] themoken@startrek.website 139 points 3 weeks ago* (last edited 3 weeks ago) (2 children)

Not to be too much of a downer, but all of these cute Google search results and other "quirky" "fun" things billion dollar corporations do used to seem so harmless but now it just reads like a friendly logo on a baby mulching machine.

[–] themoken@startrek.website 20 points 3 weeks ago (1 children)

Because they took their husband's family name, which probably doesn't match their birth certificate.

[–] themoken@startrek.website 6 points 3 weeks ago

I don't think the convergence to x86/ARM is really lack of innovation, it's more recognizing that being on a separate architecture doesn't really help you. The innovation is now in form factor (e.g. the Switch), peripherals (e.g. VR or alt controllers) or software (e.g. streaming). Now, having an x86 just means your base platform is cheap and you don't need a lot of custom work, although these platforms still get integration attention. Also makes ports much simpler.

The PS3 is actually a great example of the industry learning this lesson. The Cell architecture was really hard to leverage. It took years for any games/engines to use the Cell SPUs right.

As for Linux though, PS3 Linux was effectively just PowerPC Linux which was already fully supported years before in every major server distro. The Cell PPUs (main, boot cores) were pretty much off the shelf PowerPC. Similar to the Wii/WiiU.

Source: work in semiconductors, the Cell was one of my first platforms out of school.

[–] themoken@startrek.website 6 points 3 weeks ago (2 children)

I've always thought about that. There must be some quirk of how subspace comms work that makes it obvious when someone is aiming a message at you.

The real thing that gets me is how do view screens work? That would seem to require a shared format to encode/decode.

[–] themoken@startrek.website 2 points 3 weeks ago

Oh, that's interesting. It is pretty distinct.

[–] themoken@startrek.website 4 points 3 weeks ago (3 children)

Like the energy, but Comic Sans is also a war crime.

[–] themoken@startrek.website 16 points 4 weeks ago* (last edited 4 weeks ago) (3 children)

I enjoy the Orville but let's not get too uptight about where the sci-fi ideas come from. Especially since the Orville is literally Seth MacFarlane's powdered TNG substitute.

[–] themoken@startrek.website 7 points 4 weeks ago (1 children)

Have some links for the manipulation? I don't think the Republicans really want to see either of them, frankly but I like Crockett.

[–] themoken@startrek.website 23 points 4 weeks ago (3 children)

Depends on the players. Some want to play pretend. Some want to play XCOM with dice.

[–] themoken@startrek.website 25 points 1 month ago (1 children)

That's hilarious. I will admit, as a rank amateur writer, that reading or watching some absolute crap is more motivating than something complex and good.

Thinking "shit, man, I could do better than that" is a powerful force.

[–] themoken@startrek.website 6 points 1 month ago (1 children)

I liked Lower Decks contribution to this debate. Maybe with one merge it's debatable, but beyond that the answer becomes clearer.

As for the Voyager game, it's not elaborated on. Tuvix is a pretty good hero, has both the Talaxian and Vulcan traits, comes in real handy on some away missions, but it may be better to have separate Tuvok and Neelix to hold down two stations instead of one. Still debatable, but the way the game works the story doesn't really adapt to it.

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