thatonecoder

joined 1 year ago
[–] thatonecoder@lemmy.ca 2 points 2 days ago* (last edited 2 days ago) (1 children)

I cannot speak for all (everyone has differences that should be respected), but, overall, people in here are balanced, chill and empathic, although that is the theme of this community, anyway.

[–] thatonecoder@lemmy.ca 1 points 4 days ago

Try Prism Launcher (or Freesm Launcher, if you don't want to use your M$ account yet; it is also more customizable, IIRC). It's really powerful, yet lightweight.

[–] thatonecoder@lemmy.ca 3 points 4 days ago

Springfield, I guess.

[–] thatonecoder@lemmy.ca 2 points 4 days ago (3 children)

I could be one, even though I mostly observe how people here think.

[–] thatonecoder@lemmy.ca 8 points 5 days ago

Their next strategy will be to keep a list of websites that are “government approved”, I'm afraid. Long live the Great UK Firewall!!

[–] thatonecoder@lemmy.ca 2 points 4 weeks ago

Thanks! I did forget to not hide the Table of Contents, and those None pages are ones I haven't added yet. I am going to do a lot more things (this is only beginning), so bookmark it, and check it once in a while.

 

Before, I had a really messy repository, with a hard-to-use Table of Contents. Now, it's nearly complete, aside from some minor issues. A special thanks to Andre_601, for helping me set up the website!

[–] thatonecoder@lemmy.ca 60 points 1 month ago (4 children)

One thing that this article missed is that CurseForge is not the only mod platform — there's also Modrinth, which bans most of the things mentioned, on this article.

13
submitted 1 month ago* (last edited 1 month ago) by thatonecoder@lemmy.ca to c/minecraft@lemmy.world
 

I have been constantly looking for ways to improve my Minecraft competitive guide, but I have been stuck, and need some help from the community. You can help me out in the following ways:

  • Add more guides, and improve the existing ones! The Table of Content has several “PLANNED” pages, which are a good starting place.
  • Help me make a MkDocs (or similar) website, to have things further organized. This will be hosted through a Codeberg page, so I'll need help to make it work with that.
  • If anyone here has a Reddit account, make a post at r/CompetitiveMinecraft, giving the link and a description + title of your choice. This is to gain more traction, therefore more people that learn from this guide, and potential contributors.
[–] thatonecoder@lemmy.ca 10 points 1 month ago

Yep. I don't remember where I bought it, but there is this hilarious notebook that I have:

 

I've used Lemmy for quite some time, but I haven't found an Engrish community, other than the lemm.ee one, and the instance there died. Any alternatives?

[–] thatonecoder@lemmy.ca 8 points 1 month ago

This is a great thing, particularly when considering that many people also use low-end devices, in which there are limited amounts of RAM available.

[–] thatonecoder@lemmy.ca 7 points 1 month ago

It uses Mastodon (ActivityPub disabled), and Soapbox-FE.

 

Hello, everyone! Recently, I've been working on a guide to play Minecraft competitively (don't take it literally; it's just focused on gamemodes like Bed Wars, Bed Fight, etc). Anyway, here's the link for it: https://codeberg.org/mc-guides/mc-competitive-guide

If anyone has ideas, please tell me what they are — I might actually implement them!

 

I've been thinking about the best way to refer to systems that use the Linux kernel, whilst avoiding the confusions that come with using the latter for both meanings. Since there are GNU and non-GNU (e.g, Alpine Linux) systems, I assume that *Linux would cover both. However, for users without a technical background, the asterisk means much less than it does to developers — this seems self-deprecating, considering that the point of the suggested term is to avoid confusion for NON-TECHNICAL users. Am I overthinking?

 

Introduction & Notes

Hit selecting is one of the most powerful methods in 1.8 PvP, although it only truly became popular after 2022, mainly because of the Boxing and Ranked BedWars communities.

Do keep in mind that this is mainly taken from a GitHub issue I made for a cheat client — nonetheless, everything still applies perfectly.

Mechanics Involved

There are multiple phenomenons which make hit selecting exceedingly useful, so I'll start from that:

1: Due to how combat mechanics work, you can get free hits / combos if you hit at a different time than your opponent, given the correct distance.

2: Hit selecting makes you hit the ground earlier — this may lead to you being faster, which, combined with a sprint resetting technique, will make you deal more knockback than your opponent, potentially allowing you to initiate a combo. In many servers, there is also a Spigot fork that has custom knockback, perhaps including a ground and a sprint multiplier — making the advantage even greater.

3: Minecraft's attack range is based on a vertical beam starting from your eyes, and is not entirely consistent (by that, I mean that players lower than others will have a slightly higher range).

4: Players make lots of tiny calculation mistakes, and hit selecting takes advantage of that — since your opponent is not taking knockback right away, it'll briefly confuse that same opponent's aim, and you might be able to get a combo.

These advantages can (and should) be combined with multiple other methods, such as W-tapping, S-tapping (both variants), block-hitting, and strafing.

But, how do we use them to our advantage?

It's complicated, but there are several ways to do it, some that should be combined with others, and some that shouldn't.

1: Moving as if you're going to go for the first hit, but you pause hitting once you get in attack range, and you hit circa half a second after you get hit. Keep in mind that you cannot zigzag strafe whilst doing this, you can only either strafe and move forward in one direction, or move in a straight line.

2: Same as the first one, but you hit right after you get hit (circa 200 milliseconds), and you can zigzag strafe right before you do it. It's recommended you follow up with more of this hit delaying, to get enough, in order to achieve the same goal as in the first method.

What if someone performs this against us?

There are many methods to fight back against these methods, but I'll focus on the very first method (also called normal hit selecting), which is the most used on:

1: Hit select too — seriously, this can be extremely effective. However, this leads to a situation similar to rock paper scissors, except that both you and the opponent are trying to find the position most convenient to yourselves.

2: A well-timed, slightly longer W-Tap (takes lots of skill, not recommended for beginners). This makes you get the benefits of hit selecting, instead of your opponent.

3: Counter strafing, which is switching directions right before you can hit your opponent. This throws your opponent's aim off, allowing you to get free hits, and potentially start a combo.

I hope I managed to explain this properly. If any of you have questions, either reply to this post or contact me through my other social media accounts.

 

Is it a good idea to crank up the settings in Argon2id to max (20 iterations, 100 length, salted) for applications? I'm new to the cybersecurity subject, but I assume keeping the hashing as slow as possible (and a longer hash length = fewer chances of collusion) helps fight against brute-forcing. Is that correct?

Also, what is the security of having a password logging in system that: 1: Uses the max Argon2id settings, to make the authentication slow 2: Makes it take 1–2 seconds (in a circle loading style) for it to either fail, or succeed 3: Adds a 1-second cooldown, increasing by 0.5s by every failed attempt (any successful attempt in that cooldown is ignored, it just says that it's on cooldown nevertheless)

I'm open to suggestions! (I'm not implementing everything, but thought experiments are a good place to start, IMO)

 

As the title goes. This would involve turning the tax levels / brackets into an exponential mathematical curve. One of the benefits off of the top of my head, is that people wouldn't be scared of their salary increasing just enough, to actually lower their clean income. Another one would be that you can lower even further the tax rate for middle / low class, because you (the government) would receive more from taxes. Any opinions/ideas for this?

 

As the title goes - I think it's a good solution for some of the Western World's problems, like politicians not following their campaign promises. On the other hand, conflicting politics are a big possibility, which would create further problems. Any ideas?

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