src

joined 2 years ago
[–] src@lemmy.ml -4 points 2 years ago (1 children)

A community becomes much less diverse when it banishes entire groups of people just because some of their members hold views you disagree with. The community becomes an echo chamber of yes-men.

I'm not taking a stance on politics here, I just disagree with this tendency to defederate groups on the drop of a hat.

[–] src@lemmy.ml 1 points 2 years ago (1 children)
[–] src@lemmy.ml 10 points 2 years ago (1 children)

Calling other people's work embarrassing is easy when you're not the one building or contributing to the codebase. Implementing voice chat is no easy task, and it's all done voluntarily in people's free time.

[–] src@lemmy.ml 2 points 2 years ago

The first album I heard from M83 was Dead Cities, Red Seas & Lost Ghosts, and it's been my favorite ever since. Highly recommend playing that one front to back if you have the time, it's an adventure.

[–] src@lemmy.ml 2 points 2 years ago* (last edited 2 years ago) (1 children)

Thanks for doing this!

Any advice would be appreciated.

https://drive.google.com/file/d/1Gq_Qiy2eAUGfDRSBVJqKUySlQ1qhkXna/view?usp=sharing

I took a few liberties in the skills section by putting the gRPC framework and REST under "Platforms", I just wanted some place to put them. I will restructure it a bit since they don't exactly fit there.

[–] src@lemmy.ml 1 points 2 years ago* (last edited 2 years ago)

I don't really like how users denote something as "dead content" in this game, because the arguments I've seen just boil down to efficiency.

People call activities that don't provide top-rate EXP per hour, or magnificent rewards dead. A few examples of "dead content" come to mind:

  • LMS: I enjoyed playing this just to see how long I could survive, not because of some rewards or exp I could cash in later on.
  • Burthorpe Games Room: I play this all the time with my partner cause we like playing connect 4 and checkers while we eat dinner.
  • BA: I really enjoy playing this because I love how it incorporates teamwork. The mini game itself is a blast, even though I got the pet and all rewards years ago.

I feel like this kind of efficiency mindset is skewing the trajectory of the game in a negative way. Jagex is being forced to have new content revolve around being "efficient", and reward-centric, and that's not how the Gower brothers intended RuneScape to be when they made it.

What happened to just playing things for the sake of fun? Dead content is only dead if you think it is.

Just my thoughts.

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