sp3ctr4l

joined 5 months ago
[–] sp3ctr4l@lemmy.dbzer0.com 1 points 1 month ago* (last edited 1 month ago) (3 children)

Multi platform apps often do a shoddy job of fully and/or properly supporting linux, this is very common.

So common that WINE and Proton exist, to just reroute around that problem without forcing every software dev to also become a linux software dev.

The NM is yet another example of that, its honestly not even really remarkable, its to be expected from devs that are entirely used to developing on windows.

Do some linux devs also do a bad job of properly supporting a full array of DEs? X11 vs Wayland?

Yep, that's pretty common as well, this is why many serious distros at least attempt to pick sets of prebundled software, that work best with the DEs and WMs they support fully support, or even develop their own apps, or contribute to apps they like, such that the overall user experience on their distro is less janky and more congruent.

[–] sp3ctr4l@lemmy.dbzer0.com 0 points 1 month ago

This entire conversation stems from me pointing out there already is a linux native alternative that functions much better.

I am not making the perfect the enemy of the good.

That really only makes sense as a framing of an issue where there is ... one big, semi-permanent choice or policy or something that will affect a whole lot of people.

This isn't that, this is picking between two free alternatives.

It isn't that its not good enough because Nexus is not an underdog.

Its that its not good enough because its not good enough.

I look forward to the Nexus Manager getting better over time, I hope that it does!

But at the current moment, it isn't so great as a native linux app.

[–] sp3ctr4l@lemmy.dbzer0.com 3 points 1 month ago* (last edited 1 month ago)

I was (and have been) succesfully modding CyberPunk 2077 for about a year ago now, with Limo, despite it not having 'official support' in the form of a preconfigured preset.

You just have to set up the deployers right, and point them at the right directory in your version of the game.

All on Bazzite, on a Deck.

I think my custom FONV mod count is approaching 200 now, lol.

It has occured to me that I should probably at some point just make a Viva New Vegas style guide for how to do this with Limo, instead of MO2, as the Mirelurked version of VNV does.

[–] sp3ctr4l@lemmy.dbzer0.com 8 points 1 month ago* (last edited 1 month ago)

Fortunately, most HL2 mods were/are nowhere near that big, even the vast majority of total conversions.

Go play Minerva if you never did.

[–] sp3ctr4l@lemmy.dbzer0.com 2 points 1 month ago* (last edited 1 month ago)

Tea would be nice.

Chai with some lavender notes might hit the spot.

... No, not just for me, take a break once in a while!

[–] sp3ctr4l@lemmy.dbzer0.com 5 points 1 month ago (5 children)

Divide and conquer works both ways.

[–] sp3ctr4l@lemmy.dbzer0.com 17 points 1 month ago (9 children)

Twitter and Facebook were the mistakes.

[–] sp3ctr4l@lemmy.dbzer0.com 3 points 1 month ago* (last edited 1 month ago)

I initially read that as "I've met catgirls that..." and had to do a double take.

[–] sp3ctr4l@lemmy.dbzer0.com 1 points 1 month ago

Ironically, Vortex run through proton or wine environment that includes Vortex's windows requirements works better than NM, so... yeah, they're not that good yet at this whole linux thing.

[–] sp3ctr4l@lemmy.dbzer0.com 1 points 1 month ago (2 children)

No, the bar is 'basic functions work reliably', that's not too high.

I'm not saying they're 'ignoring linux voices', I'm saying that they are unskilled at being linux devs, and thus what they deliver is less, actual linux functionality comes off as an afterthought.

In fairness, they do seem to be learning as they go, but they do have a ways to go.

Its really, really obvious that the people involved in the dev team have basically all their modding / mod tool development history in Windows, never bothered with linux support before, let someone else figure that out for them.

[–] sp3ctr4l@lemmy.dbzer0.com 1 points 1 month ago (5 children)

The part where it has way, way more bugs and problems on linux than it does on windows.

[–] sp3ctr4l@lemmy.dbzer0.com -2 points 1 month ago (11 children)

Limo is designed soley to work on linux.

NM is multi-platform, ie, linux is an afterthought, after Windows.

Also Limo currently 'actually' has more functionality with a much more broad variety of games on linux than NM does... in that it works for literally any game.

Both 'apps' have been in development for about the same amount of time, and Limo has delivered far more linux functionality, with far less jank and bugs, in the same timeframe, thus indicating Limo is much more serious about linux support than NM.

Just go look at the issues section of the github for each and you can see that for NM, there are tons of major problems with both the released AppImage and people trying to build from source on linux.

The Nexus folks either are not prioritizing linux, or are not very good at developing for linux, or both.

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