>Originally there was supposed to be 1 network, run by the engine council.
Yes, but then the devs decided to not take risk. That makes sense, and I don't see why there shouldn't be another network.
Fragmentation might negatively impact user experience, but it is not a huge problem, and it can be mitigated by implementing federation. I even suggested a possible architecture when federation was discussed in the matrix room.
@BentiGorlich
It seems to be working, I see all replies and reactions in this thread. Thanks a lot!
@mbinReleases