¯\_(ツ)_/¯
shapesandstuff
I mean sure, but thats a completely differeny topic imo. It's easy enough for me to ignore those that I don't care for.
Artistic freedom. I don't understand why people are so glued to the words.
Just as Peter Jackson took artistic liberties. Even Tolkien himself switched some descriptions quite drastically between the concepts and the published books.
Just enjoy it as something new.
Squad/micro-strategy mechanics in fps games. Commanding npcs to do specific things in the middle of a gunfight isn’t fun.
While it's ai is still sometimes a drunk toddler, i like the way arma offers it. You set rules of engagement and kind of a "ready mode", and the formation and you're set. Also quick hotkey based ways to change them.
You can still set up positions and micro manage your squad if you wanna but 90% of the time its unnecessary.
I vaguely remember totalbiscuit and the gang play some games that would fit the description. Maybe worth a shot digging through his old stuff
That's not the sort of community I thought I'd be commenting on, but here we are.
The genre is often referred to as "Rogue-Lite". Not quite a Rogue Like but bears the same hallmarks:
So if you want more like this I'll just dump my favourites:
RoR1 is also a gem but a bit harder to get into. 2D sidescroller. But there's sort of a overhauled remake sequel coming soon, so might as well wait for that.
Before this gets too long, if you want something more bite sized and are open for slightly different gameplay loops, check out Vampire Survivors and the likes. 20 Minutes Till Dawn, Brotato...