robinm

joined 2 years ago
[–] robinm@programming.dev 2 points 2 years ago

I think you don't understand what @CasualTee said. Of course dynamic linking works, but only when properly used. And in practice dynamic linking in a few order of magnitude more complex to use than static linking. Of course you still have ABI issue when you statically link pre-compiled libraries but in practice in statically linked workflow you are usually building the library yourself removing all ABI issues. Of course if a library is using a global and you statically linked it two times (with 2 differents versions) you will have an issue, but at least you can easily check that a single version is linked.

There are no problems other than versioning and version conflicts, and even that is a solved problem.

If it was solved, “DLL hell” wouldn't be a common expression and docker would have never been invented.

You get into all kind of UB when interacting with a separate DSO, especially since there are minimal verification of the ABI compatibility when loading a dynamic library.

This statement makes no sense at all. Undefined behavior is just behavior that the C++ standard intentionally did not imposed restrictions upon by leaving the behavior without a definition. Implementations can and do fill in the blanks.

@CasualTree was talking specically of UB related to dynamic linking and whitch simply do not exists when statically linking.

Yes dynamic linking work in theory, but in practice it's hell to make it work properly. And what advantage does it have compare to static linking?

  • Less RAM usage? That not even guaranteel because static linking allow aggressive inlining, constant propagation, LTO and other fun optimisation
  • Easier dependencies upgrade? That's mostly true for C, assuming you have perfect backward ABI compatibility. And nothing proves you that your binary is really compatible with newer versions of its libraries. And staticdependencies ungrade are an issue only because most Linux distribution don't have a workflow in witch updating a dependancy triggers the rebuil of all dependant binaries. If it was done it would then just be a question of download speed. Given the popularity of tools like docker who effectively tranforms dynamic linking into the equivalent of statically linking since all dependencies' versions are known, I would say that a lot of people prefer the confort of static linking.

To sum-up, are all the complications introduced specifically introduced by dynamic linking compared to static linking worth it for a non-guaranteed gain in RAM, a change in the tools of Linux maintainors and extra download time?

[–] robinm@programming.dev 6 points 2 years ago (1 children)
[–] robinm@programming.dev 1 points 2 years ago (1 children)

It seems to be a lot of work but could also be a good idea.

Something that I would like would also be a statement on the Rust blog to say that lemmy instance X is the main Rust lemmy instance and discussion should mostly be done here, so that the migration path is clear for reddit users.

[–] robinm@programming.dev 5 points 2 years ago (4 children)

That's a very nicecly written article.

Just a quick question, isn't point 8 outdated (misconctption: “Rust borrow checker does adanced liftime analysis”) due to the introduction NLL (no lexical lifetime) in Rust 2018?

[–] robinm@programming.dev 0 points 2 years ago (1 children)

If only std::unique_ptr and std::variant were introduced in C++ it would be possible to use the default destructor, copy and move constructor…

That article would have been useful 15 years ago, but not anymore.

[–] robinm@programming.dev 2 points 2 years ago

That being said, if you access the database in GUI there is a high chance that you will repeat yourself making the whole program bigger.

[–] robinm@programming.dev 3 points 2 years ago (1 children)

On reddit, someone was always linking to the donation page for antonio. I liked that tradition and hope that someone will continue it on lemmy.

[–] robinm@programming.dev 5 points 2 years ago

The devil is really is the details. One year ago, I felt that the progress was moving so fast I had the feeling that it was close to being finished, but it seems toat it's much more complex than what I thought. Nonetheless, congratulation to all contributors!

[–] robinm@programming.dev 7 points 2 years ago (1 children)

As far as I know, adding the support for restrict didn’t trigger any bugs in GCC

That's very impressive for gcc. IIRC adding restrict to LLVM triiggered major bugs and miscompilations at least for the first two attempts. As they said they need to do a crater run to be sure, but even passing the initial smoke test is an achievement for gcc.

However, I'm surprised the code is “only” 3% faster using restric annotation. IIRC the speed-ups were about 5% for LLVM so maybe there is still some performance to gain on the gcc side?

[–] robinm@programming.dev 1 points 2 years ago

You have not read enough code from IOCCC.

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