pory

joined 2 years ago
[–] pory@lemmy.world 0 points 6 days ago

For whatever reason, a game company can make your "physical copy" require a digital download to function. If a company decides they don't want you to play a game (or version) anymore, it being on a cart or disc is not insurance against it.

[–] pory@lemmy.world 2 points 6 days ago (3 children)

And if this practice continues for Switch 2 games, or was in practice for the Wii U, or etc etc...

It's a bad practice, even if right now there are ways around it for one game. It's a bad practice even if it's only for the current console on the current firmware. It turned a physical copy someone bought into a keycard. I'm of the opinion that all physical console games have been keycards since the day they started having day 1 patches, but at least that argument has the reasonable counterpoint of "you can still play the buggy incomplete v1.0 that's on the cart/disc, that makes it better than Switch 2 Game Key Cards, which are better than account-locked Digital Games".

This is direct and complete proof that your physical copy means nothing. The company can still restrict your access whenever they want to. The Switch 1 still gets firmware updates, after all, and firmware updates can't be rolled back. The physical copy guarantees fuck all in the face of every preservation concern that's a criticism of digital downloads. DRM-free digital and piracy are the only trustworthy methods of preservation.

[–] pory@lemmy.world 2 points 6 days ago* (last edited 6 days ago) (5 children)

This is still yet another point against those people insisting that physical copies mean anything. Right now, it's "just update the game and you can play it". But that's exactly as limiting as a digital copy - you still need an internet connection, an account in good standing, the company's CDN to be online, and everything else to play the game that's "on" your glorified $60 DRM key.

As more Switch 2s get firmware updated, this change means every "physical copy" of Mario Wonder has become a "Game-Key Card" retroactively. The only difference is that the download is slightly smaller for a GKC.

[–] pory@lemmy.world 1 points 2 weeks ago (1 children)

I have yet to see a well made Unreal Engine 5 game

Do you not consider Expedition 33 a well-made game?

I have less issue with smaller devs doing it

The comment I replied to says "we should push smaller devs to try engines like Godot now for that as Unity and UE got too big for their boots."

[–] pory@lemmy.world 2 points 2 weeks ago* (last edited 2 weeks ago) (3 children)

Indie games on shoestring budgets are also the games that can least afford to pay employees to learn the "better" tool set on the job. Hiring devs that are experienced in Unreal or Unity means your onboarding is just about teaching them your studio's stuff, and the demands of your game. Budget is a zero sum game - if something like Expedition 33 (UE5) did it "right" instead of doing it "easy", they might not have been able to afford or produce the phenomenal mocap/VA/soundtrack/environments in the game.

Godot continues to mature, and some relatively big names in the indie space are publicly dumping Unity for it (like Mega Crit with Slay the Spire 2). But "pushing" smaller devs to ignore the onboarding problem isn't the way. It's the smaller devs that benefit most from engines with "good enough" defaults - bigger studios can afford to pay someone to "do the lighting".

Picking an engine (including the option of rolling your own shit) has to be a decision made very early in the game development cycle, like "before you hire anybody" early, and it's a really hard one to change your mind on later. For a lot of studios, the right decision isn't the "best, most capable, free-est" one. Hell, for Balatro the dev chose LOVE, which is usually used for VNs, because he didn't need all the other features he'd get out of something like Unity or Godot.

[–] pory@lemmy.world 2 points 2 weeks ago

Plugging *arrs into public torrent trackers is always a losing proposition. Consider either paying for usenet or getting into some entry level private trackers (lurk on Reddit's /r/opensignups)

[–] pory@lemmy.world 10 points 2 weeks ago* (last edited 2 weeks ago)

Since nobody else posted it in the comments yet: 600 euros for the base version, 900 for whatever the X version is.

OP, remember this isn't Reddit, we can put the actual number in the title of the post.

[–] pory@lemmy.world 4 points 3 weeks ago

I use Navidrome for music because Jellyfin's Android TV client still can't handle playlist lengths above 300 songs.

[–] pory@lemmy.world 1 points 3 weeks ago

Yeah. If this is a case of "publisher buys out studio, replaces leadership, runs game into the ground" or "leadership of indie studio sells out, coasts on gold parachute, provides no leadership to the game's dev team" or anything in between... The game won't be good. It certainly won't be good in early access. It's an easy "skip unless it turns out to be completely mindbogglingly phenomenal on launch" for me. A downgrade from its prior status of "the only thing that'll prevent me from buying this after early access is if it's complete dogshit".

[–] pory@lemmy.world 1 points 3 weeks ago (1 children)

Wait, did the dev finally come back and fix sync for lemmy?

[–] pory@lemmy.world 5 points 3 weeks ago

Didn't sell out to a company or publisher with shareholder profit motives. Truly independent (not "indie" as slang for low budget) development teams don't follow this pattern unless they sell their IP and studio outright.

[–] pory@lemmy.world 2 points 3 weeks ago* (last edited 3 weeks ago)

The firefox list is pretty much entirely overly specific youtube tweaks (that you should be using uBlock or a more fully featured Youtube extension for), "games in sidebar", and custom cursors. Bonzi buddy and toolbars, anyone?

Seriously, an NES emulator? As a browser addon? That needs permission to access "your data on all websites"?

 
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rule (lemmy.world)
 
 
 

Since Reddit is restoring comments from deleted accounts, even if they were overwritten by a script instead of deleted, I was wondering if there were a tool similar to PowerDeleteSuite that allowed not deleting the original content of the comment.

For example, say I left a comment that said:

Great job with this!

I'd love an extension that would leave that as:

Consider leaving Reddit for Lemmy or kbin. Edit added 6/23/2023. Great job with this!

and do that to all of my prior comments on the site. I doubt that'd be rolled back by the admins the way that deleted comments and obvious script-edited comments are and also turns any comments I've left as tech support (that people might find via google searches) into an ad to migrate to a federated alternative.

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