There is also Cascade Studio (Demo). Sadly development has stalled, it was a really cool project.
Probably not at all what OP is looking for though since TinkerCAD is just sketch/primitive type workflow, not like openscad.
There is also Cascade Studio (Demo). Sadly development has stalled, it was a really cool project.
Probably not at all what OP is looking for though since TinkerCAD is just sketch/primitive type workflow, not like openscad.
Interesting, I'm having trouble understanding where the 5 axes are on that? I thought there were only 2, the Y axis and (maybe??) the RZ (rotational) axis. Are you counting the knobs or is there some other way to move it? In the video I only see you move it back and forth, no rotation, but it's kindof dark and partially obstructed so it's hard to tell.
Also thanks for the tip in your video about antimicrox, that IS very cool software!
Looks good! How many analog axes (proportional axes) does the Cougar have in your configuration?
Yeah I think it probably is. Streaming output from it causes the infrared LED to flash rapidly and the image isn't coming from the main lens, it's the smaller lens right next to it.
The really hilarious thing to me is that the NextPush app (unified push provider that can be run on your nextcloud server) is unsupported by nextcloud talk. But it is supported by a bunch of other competing applications.
Yeah.... I'm glad I'm not the only one that doesn't like it that much. I would even go so far as to say that there really aren't any "good" rally games that I've played. There are some that do one or two things well, but none that really stand out and make me say "I really want to play that one".
AC's rally stuff is interesting because it looks great, has very good FFB (if you tune the surfacefx correctly), and it's very flexible, but the content is basically two cars and a handful of maps that are rather lackluster. RBR is the only thing that's really comparable since it's all mods too, it's similar in flexibility but has way more content and the gameplay is OK, but it looks it's age so it's a bit hard for me to get into it after playing something newer.
This probably won't help with EA and the like adding kernel-level anti-cheat 6 months after release....
works for me both on my archlinux machine and my steamdeck with steam and non-steam games. I've even played NFSU2 with it =] . I don't think it required any more configuration than just pairing for me, no special drivers or tools. Maybe it needs a firmware update (I don't know if that's a thing, just a thought)?
Ah, I see. I imagined your use of that sketch differently. Looks good!
When I do what you did but select "Create Symmetry Constraints" I get a fully constrained result as soon as the Sketcher Symmetry tool is finished. No other action is required.

Someone posted this https://webvm.io/alpine.html in another community and it made me think of this post. I've never used webvm and I suspect there are many downsides but seemed relevant and the demo seems to be able to run a full desktop environment. You have to find a CAD software that supports Linux though which is a controversial topic at best.