The OLED one is.
mordack550
Your assumption that "using reflection means the code is wrong" seems a bit extreme, at least in .Net. Every time you interact with types, you use reflection. Xml and Json serialization/deserialization uses reflection, and also Entity Framework. If you use mocking in test you are using reflection.
We have an excel export functionality on our sites that uses reflection because we can write 1 function and export any types we want, thanks to reflection.
That's why live services games needs to incorporate micro transactions. The studio needs to have a constant revenue stream to maintain the development and the infrastructure cost.
That's why live services game needs to end
How new is it? I've tried it a couple of months ago, and while it seems good, it was still too clunky
I think you need to disable Emulation Station on the list of parsers. I think it's the first or second one.
The only reason that comes to mind to use x264 is to avoid transcoding for older clients. Also Firefox does not support HEVC so it always needa transcoding (at least on Jellyfin)
Sadly some clients (nvidia shield tv) does not support AV1 :( right now I'm encoding some AV1 content I have back to HEVC just because of that.
You still need to understand that Microsoft needs to address their article to the majority of people. The majority of people is not able to use, let alone install linux.
Love that they fixed the broken colors in desktop mode. It's annoying when setting up emulators.
But i still have the charging light issue that should have been fixed in firmware 116 :(
So you mean that people that are on 3.5 preview will also receive the firmware update because it isn't already in the 3.5?
Yes it is!
I agree that couch coop is still a bit rough (until they fix the "camera only follows leader"), but i had a blast with the online multiplayer