That's not any less detached from reality. Like I said, you have no familiarity with these tools if you think it's a simple choice to just not go with Unity. It's also rarely obvious what engine a game is actually made in unless it's a smaller indie game that still has the Unity stuff left in. Also if you think gamers actually have the ability to boycott games, then lol.
mojo
Even if a lot of people are vaxed up, the vaccination doesn't stop the actual spread, so it's still best to stay at home. Hopefully your job is understanding, they should be, and let you stay home for like a week or two, or work from home.
that website is broken beyond belief, I can't confirm anything
talking about the police site, not the mastodon link
Yes they did, that was objectively true and had a big lawsuit about it, and Apple even admitted as such
https://www.businessinsider.com/apple-paying-113-million-lawsuit-slowing-down-iphones-2020-11
There's nothing to indicate that the choice will lead to that outcome.
Who would've thought that saying fuck off to a literal god had consequences? Why do you think the game triggers an auto save when you enter the room? It's safe for the game to be able to do that when it just auto saves for you right before, meaning you lose no progress. You're ignoring a lot of context here, and it absolutely indicates this outcome lol
This is one of the worst articles I've ever read lol. Not to mention these are all just variations of "I didn't like the writing".
But, as a game design student and hobbyist (...)
That's their credentials? Oh no...
CEO needs to step down after this
They've burned so much trust in leadership after this, and Unity is now going to be known as a sketchy platform to develop for since they've done really scummy monetization policies over night. This is extremely important if you're going to be pouring millions in budget for game development in that engine.
These are such negative comments in the replies
Uh huh, Godot doesn't have any texture/mesh/animation/audio streaming, has no access to low level rendering structures, lacks significant optimizations, lacks swarm logic, complete lack of mature tools, no paid asset/extension store, miles behind shader editing and vfx effects. Which part of these are wrong, and do you understand why these things are required for big games?