missingno

joined 2 years ago
[–] missingno@kbin.social 8 points 2 years ago

I don't often preorder, but when I do it's because I know I won't regret my purchase, and I know I want a physical copy to arrive on day 1. Of course I know there's some risk, but if I felt a game really was that risky then I would wait, I just buy the ones I feel are safe bets.

I know what developers and series I like, and if one of my favorite games is getting a sequel I know I'm playing it. Even if the sequel isn't quite as good as the prior game I liked, they're never bad enough for me to not want to play them at all.

I suppose it helps that my tastes lie far enough outside the kinds of mainstream AAA games that are prone to totally botched launches that I've never been truly burned.

[–] missingno@kbin.social 5 points 2 years ago

Golden Sun holds a place in my heart as the first JRPG I played that had me do more than just click Attack for the majority of turns. A lot of older titles suffered in that regard, but Golden Sun addresses it with regenerating PP and free Djinn actions to encourage you to explore your toolkit. Puzzles were also fantastic.

Skip the DS game though, it's bad.

[–] missingno@kbin.social 5 points 2 years ago

CrossCode is phenomenal. I love how they crammed it with tons of sidequests without ever getting bogged down in repetition, because most of those quests put brand new spins on the combat mechanics.

[–] missingno@kbin.social 12 points 2 years ago* (last edited 2 years ago)

Boktai. A trilogy of GBA games about a vampire hunter who uses a solar gun to fry the undead. The cartridge has a UV sensor to detect actual sunlight to charge up the gun. It's such a silly gimmick but it's used really well.

Sadly the third game never got localized, and although a translation patch does exist it's just not the same without the original hardware. There's a fourth game on DS which did get localized, but they rebranded it as Lunar Knights, excised most references to the original trilogy, and even cut a good chunk of content. It also ends on a sequel hook that will never get resolved.

It's sad to me that we'll never see games this experimental ever again.

[–] missingno@kbin.social 7 points 2 years ago (1 children)

I can't help drawing some parallels here to Reddit's admins threatening and forcing subs into reopening. Is this the can of worms we want to open?

[–] missingno@kbin.social 15 points 2 years ago (1 children)

The fact that Threads won't launch in Europe because it's literally illegal there tells me everything I need to know about this platform. Do not trust Facebook, do not federate with Facebook.

[–] missingno@kbin.social 8 points 2 years ago

Wasn't there a Wii U prototype that had scroll wheels way back?

[–] missingno@kbin.social 12 points 2 years ago (2 children)
[–] missingno@kbin.social 38 points 2 years ago (1 children)

Would you rather fight 100 duck-sized horses or never read this question again?

[–] missingno@kbin.social 2 points 2 years ago (4 children)

I know people are gung-ho on Proton as the future, but I can't trust anything that's not officially supported. I recognize it's bridging a gap here, but we cannot put all our eggs in this basket. The end goal should be getting developers to officially support Linux instead of just hoping Proton never breaks.

Support developers that support us.

[–] missingno@kbin.social 9 points 2 years ago (1 children)

I just hope the Switch 2 will run all of Switch 1's shoddy ports at a higher clock speed. Don't do what N3DS did and downclock. I doubt titles that have been ported once will be re-ported, and devs will keep trying to port newer titles that Switch 2 still won't handle.

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