True randomness can be done via specialized hardware. But I don't think that's a meaningful criteria to evaluate LLMs by in the first place here.
missingno
.ml is the flagship instance run by Lemmy's developers, and that's always been tankie.
But you can just do that in software already.
I love my Pro 2, best pad I've ever had, but I love it enough that I have no real need to spend $70 on an upgrade. This sounds excellent for anyone who doesn't already have one though.
Not sure I get the point of removing the face buttons though. You shouldn't need to physically rearrange them in order to remap them. I just use the Pro 2's profile switcher button to swap layouts, and I see that button is still present, so I don't see why I would want to do it the hard way.
What are these sprites? Looks like someone tried to redraw SMB1 from memory with the wrong tile dimensions. And why are there random bricks in the middle?
Cost/gb doesn't matter if you're not using the excess space, so that's not really the right way to look at it. Suppose a 64gb cart costs $5, 32gb costs $4, and 16gb costs $3. If a game only needs 16gb, they'd save $2, regardless of the /gb.
And of course, Switch 1 carts are still being manufactured in those sizes. Not like they're halting all production of S1 titles overnight.
These things do take time, but not an entire decade. A decade ago, Marvel was still in bed with Capcom, and ArcSys was not yet enough of a household name to be able to negotiate something like this.
So the story is that this is because they can't manufacture carts smaller than 64GB, but why is that? Can't they use whatever they've been using for Switch 1 carts? The dual-mode Switch 2 Edition carts are cross-compatible with Switch 1, so we know it's definitely possible to use those carts.
She's a backend developer
Caruso was impressed by Gemini’s ability to recognize its limitations.
But it didn't recognize those limitations on its own, it boasted about being on par with modern chess engines. It only did a 180 after Caruso warned it, which is just the LLM agreeing with whatever the human says.
Freeciv is not free-to-play, it's Free Software.
From a theoretical perspective, it is entirely possible for code to simulate the activity of a human brain by simulating every neuron. And there would be deep philosophical questions to ask about the nature of thought and consciousness, is an electronic brain truly any different from a flesh one?
From a practical perspective, current technology simply isn't there yet. But it's hard to even describe the gap between how a LLM operates and how we operate, because our understandings of both LLMs and ourselves are honestly both very poor. Hard to say more than just... no, they're not alike. At least not yet.