Can someone explain to me why this game ran at 60fps on the goddamn Wii and yet is downgraded to 30 on Switch?
If Namco can't get these ports right, just give me any of the classic 2D games we never got in the west. Surely they can't mess those up.
Can someone explain to me why this game ran at 60fps on the goddamn Wii and yet is downgraded to 30 on Switch?
If Namco can't get these ports right, just give me any of the classic 2D games we never got in the west. Surely they can't mess those up.
Do you talk just to annoy people then?
Buddy, I'm telling you that nobody asked. You don't have to come to !nintendo@lemmy.world to inform us all that you don't care about Nintendo, why would you even think that necessary to tell us? Did you expect anyone to care?
I just won a five-man local bracket for Under Night In-Birth II last weekend. I play a lot of Riichi Mahjong at the local club as well, but haven't been able to make it out to a proper tournament yet.
I also play Skullgirls and Them's Fightin' Herds online, and have been to a few tournaments in the past, but they don't have local scenes around here anymore. One trip a year traveling out to Combo Breaker is the extent of my offline play for those games.
switch port is downgraded to 30
it's a fucking wii game there's no excuse for this
seriously just give me one of the classic 2D games if you can't get this shit right
You clicked on the thread and you typed the comment. You felt the need to come to !nintendo@lemmy.world to tell us this.
Can't believe Namco actually remembered that other Tales games besides Symphonia exist.
Now give us Destiny DC + 2. Or anything else that hasn't been released in the west for that matter, anything.
Under Night In-Birth II [Sys:Celes] - I WON A FIVE MAN BRACKET WOOOOO! Also played some Skullgirls casuals for a little while after the bracket ended.
Mahjong Soul/Riichi City/IRL mahjong - Ever since Balatro blew up, people have been joking about when we're gonna see the mahjong roguelike next. Then four different ones went into development. Then Mahjong Soul surprised dropped a fifth one as a limited time event, and it might be the most promising of all of them. Then I broke the hell out of it.
Splatoon 3 - Team practice. Don't have any cool clips to share rn, maybe next week.
There are some old English-language resources available on the wiki. But I've never quite liked the way we try to teach the game by just showing pictures of an idealized chain built in a frictionless vacuum, it's a very "draw the rest of the owl" approach. Nor do I know what a better approach looks like for a game this abstract.
At one point I was working on a video where I'd build a chain step-by-step and overexplain my thought process on each piece. But that sits on a large mountain of unfinished projects and ideas. I'm retired from the game now because, well, I can't continue justifying my competitive energy towards a game that just has no future as long as its publisher hates it, so it's never going to get finished.
If you want functional online, the Switch version of Puyo Puyo Champions is the only title worth bothering with. Specifically Switch, other platforms are ghost towns.
If you want singleplayer content, 15th Anniversary, 20th Anniversary, and Chronicle are all peak. None of these games were released outside of Japan and they're older titles you'll have to emulate, hence all my salt about the state of things today, but at least they do have fantranslation patches.
No, the PS3 version was also 60. Symphonia was the one that got downgraded on PS2 and subsequent ports were based on that.