mike

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[–] mike@mtgzone.com 5 points 1 year ago (2 children)

It'll never happen, but the only way to make Magic better for the players is if Hasbro sold off WoTC. I can't even come up with a scenario that would cause them to sell, it seems to be the only thing keeping them alive.

[–] mike@mtgzone.com 3 points 1 year ago

That could actually be fun. Especially with the lower powered packs. The person who opens a rare would be like the one-eyed among the blind 😆

[–] mike@mtgzone.com 4 points 1 year ago (2 children)

What's kinda funny is that the 7 card packs don't even make it around the table once in a draft lol

[–] mike@mtgzone.com 12 points 1 year ago (7 children)

This comes from the same market research that showed "the vast majority of tabletop Magic players (over 75%) don’t know what a planewalker is, ... don’t know what a format is". Take that for what it's worth. I personally cannot believe it, but if that's what we're dealing with it almost doesn't matter what question they ask, they'll get whatever answer they're looking for.

https://markrosewater.tumblr.com/post/698478689008189440/a-mistake-folks-in-the-hyper-enfranchised

[–] mike@mtgzone.com 4 points 1 year ago

I checked these set out because it seemed somewhat interesting, and my take away was definitely not right now.

Maybe when the box prices crash to $50 it could be worth it, but I would spend maybe $2 per booster on this and they're retailing for $5 right now. That's a yikes.

[–] mike@mtgzone.com 5 points 1 year ago (1 children)

I think The One Ring has been slipping under the radar with all the focus on Nadu. Nadu is definitely a problem but The One Ring is being run in nearly every other deck and I just cannot see how this is a good thing for any format. If aggro, midrange, combo, and control are all running the same card I think that's a clear sign the card is not only too strong, but too easy to run as well.

There just aren't any downsides, not even color pips, to prevent auto-including it and the upside is to high that it's often the right decision to just run 4 of them. I saw a number of games in PT MH3 where the game was almost over but the player behind casts TOR and then ends up winning from the card advantage it generated.

[–] mike@mtgzone.com 4 points 1 year ago

60% for Bant Nadu with that many games is insane imo. This is after a short time since MH3 came out too, not sure what that's going to be once it gets played more and more.

[–] mike@mtgzone.com 1 points 1 year ago

There's no doubt in my mind Nadu eats a Hogaak style ban too. Way overpowered and way too much representation.

I also honestly still think The One Ring needs to go too. That card is bonkers level nuts and I think it's being slightly overshadowed by the even more nuts Nadu.

[–] mike@mtgzone.com 2 points 1 year ago (2 children)

I just want to say I think we're lucky to have Corey Baumeister and his commentary! I could listen to this guy 24 hours a day.

[–] mike@mtgzone.com 4 points 1 year ago (1 children)

Looking at the full decklist, damn I think you would have 3-0'd this even without any!

[–] mike@mtgzone.com 4 points 1 year ago

This is hilarious, I think I'd play 10 if I saw them all 😛

[–] mike@mtgzone.com 3 points 1 year ago

I totally agree. In this video one of the guys basically says whenever he sees a turn 1 Grief->Reanimate->Grief or an Initiative creature he just scoops and decides its not worth playing that game. I get that this on the extreme side, but when you have players activity deciding to just scoop instead of playing out a game, because of how mentally exasperating it is, I wonder what the f- are we even doing! This is a GAME. This screams to me local/community ban list. I were running a store and trying to get people to come out, I would just manage my own banlist, but a community created one would go the furthest I think.

 
 

For the next few weeks, I'm going to post some of the old articles we wrote or published on MTGZone.com back in the late 90s and early 2000s! There's not a lot of content but some of it is still kinda relevant today 😛

This article was originally published in January 2003. All spelling and grammar mistakes are left as is. I have modified the referenced cards to link to the scryfall page for the card.


I remember a time when you could actually buy a preconstructed deck, or "precon" as I like to call them, and put up a fighting chance against your friend's deck. I'm talkin about Tempest block and maybe even Urza's block. White Heat, Dominator, and that near-mono-red burn deck from Tempest block rocked. They gave you good, usable cards like Paladin en-Vec, Counterspells (Forbid and Mana Leak), and Aluren. Rares that could pay the rest of the deck off on the market and in the trading scene. And you got three of them.

I don't know what happened after that. Maybe they realized that they could make more money doling out cheap rares (and only two, nonetheless), that certain cards weren't even getting played by the little kids at sealed deck/draft tournaments, or just that they felt like screwing us out of $10. But not knowing the sorry state they have hit, I decided on buying one to get myself up-to-speed somewhat on the current Type II environment. Browsing through the card lists of the current four none possessed even the possibility that they could win and were very poorly put together. They look like what my 10 year old cousin scraps up when he plays his friends: 20 basic lands, some cool non-basic ones with pretty pictures, huge creatures that won't hit the table (check out the green/red "Devastation" from Onslaught), and mediocre spells only prolonging your death. None are worth buying; you can't even sell all the cards back to dealers for half the deck's price.

So if you want some advice, it would be cheaper and much more worthwhile to make up your own deck of cards from the set and buy them online or at a store. You'd actually get cards you want, would play, and would use again. And you'd gain valuable deck-making experience. I hope more people, especially players newer to the game that buy them to learn, notice that we're getting ripped off and that Wizards of the Coast should know how to make a decent deck.

Your thoughts are welcomed,
~Mike Gioia


This was originally published in January 2003 on MTGZone.com.

 

Half-off all 10 of the pain lands.

 

Normally, when you play and win a game with any deck from the Starter Deck Duel event, you gain those cards from the deck in your collection. Right now it's bugged and not adding the cards. From the latest patch notes:

In addition to the new decks, players will also have each of the current new player deck cards added to their collection. (NOTE: We've discovered some bugs with this that we're working to address)

See the recent patch notes for more info.

I believe you can open a support ticket to get the cards added, and I also think that if you have previously won, then the cards will still get added once the bug is fixed.

 
 

This week, Senior Software Development Engineer Alex Werner digs into MTG Arena's Game Rules Engine, how it manages Magic rules, and what it takes to bring even a card—in this case, Kamigawa: Neon Dynasty's Living Breakthrough—from tabletop to the digital world.

 

Congratulations to the Top 8 players at Pro Tour The Lord of The Rings!

 
 
 
 
 
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