mat

joined 2 years ago
[โ€“] mat@linux.community 3 points 1 month ago (1 children)

This will be my first christmas since moving to Aachen, looking forward to it! Hope it's not too crowded :)

[โ€“] mat@linux.community 5 points 2 months ago

Outer Wilds! ๐Ÿฅฒ

[โ€“] mat@linux.community 1 points 2 months ago

Thanks for the warning, that sucks. I'm only interested in the local functionality, so this should not affect me I think!

[โ€“] mat@linux.community 1 points 2 months ago (2 children)

Thank you so much, this is very helpful information! What kind of features am I missing out on using it locally? Setting and measuring the temperature sounds to me like a pretty feature-complete thermostat. :) To clarify, I don't actually need any Apple hardware/software to use this, Home Assistant just pretends to be HomeKit connecting to the Tado USB bridge and provides free control from its interface?

[โ€“] mat@linux.community 3 points 2 months ago

FUTO are the ones changing the meaning of words. The Open Source Definition has existed for a long time and clearly explains what it means. While Grayjay is "source available", and that's good, it definitely is not open source.

[โ€“] mat@linux.community 14 points 2 months ago (5 children)

Grayjay is not open source though.

[โ€“] mat@linux.community -2 points 3 months ago (3 children)

Is there a downvote button on Lemmy? My app only shows upvote.

[โ€“] mat@linux.community 14 points 3 months ago (1 children)

I work at a game studio that provides Linux-native builds of our game. I don't speak for them but in my opinion this gives us an opportunity to take advantage of Linux features such as better input systems, performance, dev tooling, and in the future maybe APIs like Wayland. While the Windows build does work via Proton, it's limited to what Microsoft allows us to do with the Windows API. We also have to use a non-standard-compliant compiler (msvc) and overall maintaining a Windows build damages code quality, performance, dev speed, and end user experience. Our Linux userbase is already small enough, imagine if all our players started using the Proton version. It'd become impossible to justify spending as much time on the Linux builds as we do, and they would probably stop being available. So, although I see WINE and Proton as a net positive, I fear it will slowly kill Linux development and eventually all games will be limited 100% by what MS decides, despite technically playing them on a free platform.

[โ€“] mat@linux.community 4 points 3 months ago (4 children)

Yes, but OP makes it sound like the Hollow Knight issue is not fixed either. I didn't even know HK had rumble, but I def felt the Silksong haptics when I played it at Gamescom. I wonder how we can make Team Cherry aware of this, or whether they are already aware?

[โ€“] mat@linux.community 8 points 3 months ago (12 children)

Thanks for the info. That's a shame, I really want to use native builds when available. Especially since Silksong runs so well. Is there any hope for a fix, even if unofficial?

[โ€“] mat@linux.community 5 points 3 months ago

This title is gold.

[โ€“] mat@linux.community 6 points 4 months ago

What kind of collective action are you thinking of?

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