lol3droflxp
joined 2 years ago
There’s a game called Automation that covers some of these aspects.
To protect against violence
A dock is really nice, the one by Valve isn’t exactly necessary, I bought one for 40€ on Amazon and it works perfectly.
Doesn’t really sound like it wouldn’t draw attention
And then eat the meat sometimes
I have that as well when I’m really tired. It’s more like dreaming of the situation you’re in though. When I actually open my eyes, some stuff is different and people are somewhere else.
They can be certain burning gasses, lights in the distance and such. Depends on the are and weather sometimes.
CO2 usually stabilises within tens of millions of years and would probably go back to a pre industrial level.
I feel attacked
Currently started (at least somewhat) working on a submarine simulation/strategy game. I want it to be as lightweight as possible so it runs on as many systems as possible. Probably a lot of 2D graphics wherever graphics are necessary but a lot of focus will be on sensors and calculations. I want it to be Dieselpunkish with a technology tree between 1910s and 1960s but without featuring real world countries or submarines and no nuclear technology. The simulation of individual ships should be in depth in a dwarf fortress kind of way and I want realistic sound propagation. I’ll try to incorporate submarine design as well.