lemmyartistforhire

joined 1 year ago
[–] lemmyartistforhire@lemmy.world 2 points 6 days ago* (last edited 6 days ago)

At 1:40 he defines his minimum hole size, but I chose a minimum size that doesn't count tear ducts.

Also I just found out, I may not know what a hole is. If I puncture a plate twice, it now has 3 ways to tie a string through it, so 3 holes? Can anything have just 2 holes?

[–] lemmyartistforhire@lemmy.world 3 points 6 days ago (2 children)

Am topologist, I'm counting 6 holes. 3 from the ass to mouth, and each nostril, one each from each nostril to the mouth, and one from one nostril to the other.

[–] lemmyartistforhire@lemmy.world 4 points 1 month ago* (last edited 1 month ago)

Blender calculates this as the optimal packing. It's smaller than the ideal, but I've seen Blender be wrong before.

[–] lemmyartistforhire@lemmy.world 1 points 1 month ago (1 children)

The Hindenburg with 90 year old tech had a cruising speed of 122 km/h.

[–] lemmyartistforhire@lemmy.world -2 points 2 months ago* (last edited 2 months ago)

Do you know why you apply this logic to planets, but not stars?

I also can't name all the planets outside of our solar system, but that seems to be less of an issue for you.

[–] lemmyartistforhire@lemmy.world 1 points 2 months ago (2 children)
[–] lemmyartistforhire@lemmy.world -4 points 2 months ago* (last edited 2 months ago) (4 children)

I think Pluto having been widely regarded as a planet before and having a visible heart shape on it's surface is an easier sell. I say they are both planets.

What’s the problem with having many many planets in our solar system?

You also can't find a good problem with this, can you?

[–] lemmyartistforhire@lemmy.world -1 points 2 months ago (7 children)

What's the problem with having many many planets in our solar system? You don't have to remember them all.

We also have many many stars in our galaxy. We don't have to know their names for them to still be stars.

[–] lemmyartistforhire@lemmy.world -4 points 2 months ago (2 children)

Pluto was

Because Pluto is the 9th planet?

How are you counting?

[–] lemmyartistforhire@lemmy.world 0 points 2 months ago (5 children)

Pluto and the others are planets even without including them all in the mnemonic. The mnemonic is for the first 9 planets, just like you only remember the first few digits of pi.

[–] lemmyartistforhire@lemmy.world -2 points 2 months ago* (last edited 2 months ago)

the people who decided Pluto’s no longer a planet

Yes. Fuck Mike Brown. I don't know why many people still let him dictate what to think of as a planet. The concept of "planet" is entirely man-made and doesn't follow any god given or universal criteria. While some astronomers argue that our moon is a planet too, the current criteria would even de-classify earth as a planet, should it get knocked out of our solar system.

I see Pluto as a Planet, and have yet to see a good argument against it.

[–] lemmyartistforhire@lemmy.world 2 points 2 months ago* (last edited 2 months ago) (1 children)

Thanks for explaining, as a digital artist I always feel out of place in these situations and I never know where to put my stuff or how to work alongside all the analog artists. Sometimes I just sit on the floor, with everyone else, towering (almost tripping) over me, standing by their easels. Very out of place.

 

Platform(s): PC

Genre: 2D top down shoot 'em up

Estimated year of release: 2002

Graphics/art style: Probably pixel art, I'm pretty sure the background was just black with stars flying by.

Notable characters: Your red(?) space ship collecting chicken legs

Notable gameplay mechanics: You are in a red(?) space ship in space trying to order chicken legs (drumsticks?), but the space KFC or whatever drive-through is all out. So you just floor it and shoot your way through the galaxy and collect chicken legs.

This may or may not have been a browser game.

 

Platform(s): Windows PC via Steam

Genre: Action/Shooter

Estimated year of release: 2000-2010

Graphics/art style: 3D third person shooter

Notable characters:

Notable gameplay mechanics: I tried a demo of a game on Steam many moons ago, but I'm certain it no longer is on Steam. Here is what I remember:

It was a third person shooter and early on in the demo you encountered this big rug hanging on a horizontal pole in a small backroom with many crates. You could shoot the rug, and it had physics calculations, that made it move believably.

[Fig. 1]

Then you encountered enemies in a huge room with ramps. Somehow you could take control of them or use your mind powers on them somehow. They had an aura to indicate this, which I think was a light blue.

[Fig. 2]

The same level also had a puzzle with ramps that were held up with hooks on a chain. You could mind-power those hooks to move them, so that the ramp would come falling down and let you walk up, or let enemies fall down.

[Fig. 3]

I know that many signs point to Psi-Ops: The Mindgate Conspiracy, and it looks close to what is in my mind, but I have not found any footage of the incredible rug, or the hook puzzle that I remember so clearly.

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