Elon Musk: madatgascar
leggettc18
This gives big “all video game things are ‘a Nintendo’” energy.
Yes, it’s a bad game. You’re allowed to like it anyway, I love it as well. It is charming, and I have fond memories with it, but it has pretty major technical and design flaws. The tag barrel system and the ability to only collect certain collectables as certain kongs (namely the blueprints) adds hours of pointless backtracking. Then there’s also the fact that it barely runs on the n64 and lags all the time. Rare introduced a crude delta time implementation that sped up the player’s movement to compensate, but that causes all kinds of jank and issues with the collision. A common saying in the speed run community is that “walls are optional” in DK64. Now from what I understand, you do have to try to clip through a wall, but not very hard (and I have seen people clip out of bounds accidentally in certain areas as well).
If you must play that game nowadays, I recommend using the “tag anywhere” patch, which lets you switch kongs with the dpad, and the “free trade agreement”patch, which makes it so blueprints and golden bananas can be picked up by any Kong. And play it on Project64. It cuts out most of the lag which circumvents most of that weird speed up jank, in addition to just being a smoother experience.
This is exactly how I feel about DK64. Except I’m aware that I’m delusional and nostalgic and would not leave a recommendation for it lol
Dude I just got my car battery replaced, let me breathe.
For real, there are at least some parrots that are likely to outlive their owners. Like if you get a pet parrot you do it considering you will likely pass it on to someone else in your fucking will.
Yeah this is definitely not vanilla Pokémon Blue, looks to me like Blue DX. Good Screen Mod though.
I do go for YouTube premium but that’s my primary source of entertainment nowadays and it does result in more money in my favorite content creators’ pockets (apparently more than ad-based revenue according to some sources at least). Plus YouTube music is included in that and is actually quite good.
Well, Proton is pretty important for the Steam Deck, and I doubt Microsoft would want to kneecap that device, at least while it’s still selling units.
Also Proton is open source, so while it can get less convenient to use, it can’t really go away.
Microsoft made WSL to get market share from web devs who were using Linux or Mac, so they could use a Linux shell for their development while using Windows as their main OS. I wouldn’t use WSL as evidence that they wouldn’t gut Proton support in Steam.
That being said, the Steam Deck is a very successful device that I doubt Microsoft would want to get rid of, and Proton is pretty vital for that, so they’d probably keep Proton going because of that. They might still seek to make the next revision of the Steam deck run a Windows based OS though.
Fun fact, Spirit and Shadow aren’t the only temples in that game you can do out of order. You can do the Fire Temple first, as there is only one chest that requires arrows and it doesn’t have anything crazy important in it. Water Temple can also be cleared without arrows, but you do have to get a bit more creative with some non-intuitive jumps and either saving and resetting or using a warp song to go back to the dungeon entrance without raising the water level in order to do that. Spirit Temple does require arrows but nothing else from the other dungeons is required so you could do it as early as your second dungeon. Even then I think you can abuse invincibility frames to skip an eye switch and I can’t remember anything else that required arrows in there. Shadow Temple is the most restrictive, but only because you have to clear Forest, Fire, and Water in order to gain access to it. Once you’re actually in the dungeon you’ll find that arrows are the only item from the other dungeons you actually have to use to beat it.
Terraria is less survival sandbox and more metroidvania. It garnered a lot of surface level comparisons to Minecraft (randomly generated world, building a base, caving required to find ores to smelt into bars to get better tools/armor), but Terraria has all of that as ways to progress and grow stronger instead of just being things you can do in the sandbox for fun/survival. It’s less about survival and more about finding ways to increase your DPS/Mobility/Defense to fight bosses. Although you can still flex your creativity to make visually appealing bases (and you want to have multiple, one in each non-evil biome and one underground, trust me).