kuberoot

joined 2 years ago
[–] kuberoot@discuss.tchncs.de 3 points 1 year ago

And reinstalling the packages, moving over all the configs, setting up the partitions and moving the data over? (Not in this order, of course)

Cloning a drive would just require you to plug both the old and new to the same machine, boot up (probably from a live image to avoid issues), running a command and waiting until it finishes. Then maybe fixing up the fstab and reinstalling the bootloader, but those are things you need to do to install the system anyways.

I think the reason you'd want to reinstall is to save time, or get a clean slate without any past config mistakes you've already forgotten about, which I've done for that very reason, especially since it was still my first, and less experienced, install.

[–] kuberoot@discuss.tchncs.de 11 points 1 year ago

The good thing is, on Android you can get an APK without root or anything like that, same for installing it, and you can use an emulator (or something like waydroid) to run it on a computer. For cases where the game doesn't use any more specialized servers, and just uses the app store for authentication, DRM, etc. the situation is no different from PC games with DRM - it's bypassable, and if done right, will work for all games, not just one.

That said though, it's very true for multiplayer/always online games, and those are very common on mobile. While it's possible to reverse engineer and rewrite the servers, for most of them nobody is going to bother. And in the world of aggressively monetized games, developers have an incentive to keep it that way - they can't make money from players who are still enjoying a game they've already squeezed every penny out of.

[–] kuberoot@discuss.tchncs.de 23 points 1 year ago

Apple has always been about locking down the system and forcing the user to do things the way Apple wants. Not only within one device, but also in locking down inter-device protocols and removing standard ones, as well as obfuscating information about the hardware, not letting the users make an informed decision. And that's already after the fact that you aren't legally allowed to use the system on non-Apple hardware.

[–] kuberoot@discuss.tchncs.de 11 points 1 year ago

The implication of the meme is that the people talking about how stupid the protests are are actually blind to the very real climate change happening. They might know about it, but they don't really comprehend that defacing the Stonehenge is nothing compared to it being completely underwater, alongside the whole area.

Whether the comic is right or wrong is another thing, and the other guy arguing in bad faith is a cunt, but I strongly believe that's what the comic is meant to portray.

[–] kuberoot@discuss.tchncs.de 5 points 1 year ago (2 children)

PDFs are... Not an image format? It's a document format that is difficult to edit, and thus mostly meant to be read-only, but a document nonetheless.

An image viewer can't open a pdf, unless for some ungodly reason it also has a whole pdf reader built into it, which just sounds inane. Defaulting to a browser is icky, and I think stems from browsers having gotten good PDF support before Microsoft could figure it out. This is something that ideally belongs to a reader, either dedicated to PDF, or supporting similar formats, be it documents or ebooks.

That's like saying that a 3D project file is basically an image format, if it's built to be rendered out from a viewpoint into an image.

[–] kuberoot@discuss.tchncs.de 1 points 1 year ago

It is real, it's just not data from YouTube. The information on how it works is made very clear, and people using it should be aware of the drawbacks.

[–] kuberoot@discuss.tchncs.de 10 points 1 year ago

Could be because you replied to a random unrelated comment, instead of commenting on the post itself, or because you could've just looked it up easily, or maybe people thought you were being snarky somehow (especially since you were replying to somebody)

[–] kuberoot@discuss.tchncs.de 11 points 1 year ago

Mind you, this is specifically the UI for your client. I'd guess that since 128-3=125, the heart is the score, upvotes-downvotes?

I don't think there's any differentiation between likes form other Lemmy instances and from Mastodon instances, since they use the same unified protocol to communicate

[–] kuberoot@discuss.tchncs.de 6 points 1 year ago

Sorry, what I mean is, if Valve wasn't forced to keep it opensource, I think a big factor against would be the extra work

[–] kuberoot@discuss.tchncs.de 4 points 1 year ago (2 children)

Even if they want to open-source it, an issue is the amount of work of organizing the repository, making sure it's properly organized and doesn't have any files they don't want to distribute, and then maintaining that with future versions.

[–] kuberoot@discuss.tchncs.de 2 points 1 year ago

Well, some games that come to mind are Stellaris, RimWorld, Oxygen Not Included, and I think the upcoming Factorio expansion. And from those, I think it might be possible to buy RimWorld DLC off-steam and install it in a steam copy.

Fun fact, you can check - on steamdb, you can check depots for a game, and see if it has one for a DLC. If it does, then it is downloading extra files for it.

All that said, I wouldn't say it's 100% a developer issue. The way I see the accusation, Valve is very comfortable providing convenient libraries for various things, including working with DLC, that only work on their platform, making it hard to release the game elsewhere in the future.

I'm generally fine with that for a simple reason - Steam really does have great features that just work. However, if somebody forced Valve to make features like Steam Input available independent of Steam, it could be a great boon for gaming.

[–] kuberoot@discuss.tchncs.de 2 points 1 year ago (2 children)

I think the DLC point is the one valid argument, although nontrivial to implement.

How do you think DLC works on DRM-free games works, like GOG? The game is just gonna check if you have the DLC installed, without any real DRM.

The main issue is, this is entirely possible right now for games to do, but it won't be integrated with steam, and needs to be done by developers themselves. I don't know how feasible it would be for Steam to realistically do something about it, but it'd definitely be nice if you could buy a game on steam, and later decide you want to buy DLC on another platform and install it onto your steam game.

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