kevincox

joined 4 years ago
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[–] kevincox@lemmy.ml 19 points 1 year ago (5 children)

I don't know why everyone is so negative. The gameplan seems pretty clear to me.

  1. Make expensive fancy product. This is effectively a "devkit" that companies can use to start experimenting with AR software.
  2. Make lower cost product. There are now a few decent apps available and early adopters will be willing to buy it to be one the leading edge.
  3. Now there is a bigger market, leading more companies to be willing to develop apps.

Apple is hoping that this is enough to break the chicken-and-egg cycle. Enough to get a few powerful apps such that more regular consumers will be willing to buy which again increases the addressable market which makes it more attractive to companies.

[–] kevincox@lemmy.ml 4 points 1 year ago (1 children)

What don't you like about Feedly? Are you looking for more or less a direct replacement or are there some problems you have or features that you would like in the new tool?

There are hundreds of options out there, but it is hard to recommend anything without knowing what you are looking for.

[–] kevincox@lemmy.ml 1 points 1 year ago

Basically yes. But also they can do that via email or web push notifications. Not that I would allow either.

[–] kevincox@lemmy.ml 5 points 1 year ago* (last edited 1 year ago)

As I said if you know what you want the cashier is usually faster and easier. However I don't eat at any single fast food place very often. So even if I know sort of what I want I don't remember exactly what toppings, flavours and sizes are available. If I was ordering I would probably just pick whatever common order I would expect can work, but I appreciate that I can see a list of options and do a bit of browsing.

[–] kevincox@lemmy.ml 12 points 1 year ago (3 children)

Yeah, I like this style but don't want their apps installed on my phone. A few places have mobile sites which is excellent, I know what access it has and it is shut down completely when I close the tab.

[–] kevincox@lemmy.ml 15 points 1 year ago

I don't agree. As a single counter example of many YouTube has a huge wealth of information and content.

Maybe that value isn't worth the ads, that is much harder to say for certain. But it is clear that there is some valuable information on some sites that are supported by ads.

[–] kevincox@lemmy.ml 49 points 1 year ago (12 children)

I am a touch screen enjoyer. At least in theory. I like having time to browse, look at pictures, easy access to customization options and most importantly no feeling of pressure. I am not spending a cashier's time and potentially blocking someone behind me (at least there is usually less of a line for the self-ordering).

However there are negatives for sure. My biggest annoyance is that these devices are often annoyingly slow and unresponsive. They just display a tiny bit of text and images, they should switch between screens at 60fps, not 2s per click. Also if I know what I want it is often faster to tell the cashier and let them enter the order (on their more expert-optimized and less laggy keypad).

[–] kevincox@lemmy.ml 3 points 1 year ago

Most credit card issuers don't issue credit cards to random apps by solo developers.

[–] kevincox@lemmy.ml 2 points 1 year ago

I don't know about YouTube but the chunks are often a fixed length. For example 1 or 2 seconds. So as long as the ad itself is an even number of seconds (which YouTube can require, or just pad the add to the nearest second) so there is no concrete difference between the 1s "content" chunks vs the 1s "ad" chunks.

If you are trying to predict the ad chunks you are probably better off doing things like detecting sudden loudness changes, different colour tones or similar. But this will always be imperfect as these could just be scene changes that happened to be chunk aligned in the content.

[–] kevincox@lemmy.ml 2 points 1 year ago

I would pay a lot of money to see Nintendo's conniption over having to allow home brew and non-approved software on their game consoles. I would love to release emulators for older Nintendo consoles for the Switch so that they don't get to keep charging people again to play old games on newer consoles.

[–] kevincox@lemmy.ml 3 points 1 year ago (1 children)
  1. I can usually pull out my phone faster than taking a card out of my wallet.
  2. Phone-based cards typically have significantly higher limits than physical cards. (I can tap hundreds of dollars with my phone, only about $100 on my card.)
  3. The phone needs to be unlocked which is safer than the card which just needs to be tapped with no other authentication.
  4. One less thing to carry around.
[–] kevincox@lemmy.ml 3 points 1 year ago (2 children)

Because to implement this you need to negotiate with individual credit card issuers. Basically how this works is that your phone is being issued a virtual card with the keys locked inside the phone's HSM. Then it can be used to make NFC payments just like any physical card. So you need 1. contracts with many card providers, 2. card issuance processes with these providers 3. huge amounts of compliance bureaucracy. At the end of the day it isn't really worth it unless you are a huge company and expect to have tons of users or see it as an essential feature of your phone OS.

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