I have a weird feeling about that one. Feels like it should have been a VR game but it was reviewed to be a flat screen after all. Also, I am personally more and more inclined to play couch coop instead of online co-op so this title wouldn't just work.
ka1ikasan
I grabbed YL as Epics freebie at some point and was very hyped since at our place we just love co-op gaming. Turned out that the second player could have an unplugged controller as well, it wouldn't change anything. We played 5 minutes total.
I'm bad at parrying bit would like to become a bit better at it too improve as a gamer. However, there's a resource issue that I often see in games (especially f/tps, not talking about fighting games): both dodge and parry usually cost something like stamina consumption. The only way to regain stamina while defending is actually to avoid hits by good placement but without dodging / dashing. It's slower, more difficult but really satisfying because you have enough stamina to deal great damage at any time. It is usually my way of handling combats.
Did that years ago, just called it cds. I also have an "up" command which is an alias to "cds ..". Oh, and I have a "setup server_name" they copy all my aliases to a server and create an alias that allow me to "ssh -A server_name" using only server_name.
It is a reference to the Superman film (1978). This scene was truly scary when I was a kid and its weirdness very likely has something to do with it.
I've been through it with LinkedIn recently: account randomly locked and an official ID was requested from me. No way, I managed to get my account deleted without an ID.
Oh right! It's not a spoiler, it was one one the announced features, I just misused solo vs single-player.
Didn't play the first one yet, but your insight is very interesting. Honestly, I cannot understand why any game wouldn't offer the "storytelling" mode. It's a solo game, just let people play how they want to. It's like selling a toy car and saying "You can only drive it on a carpet with four wheels touching the ground at any time". Nope, my (hypothetical) toy cars will be goddamn submarines if I want them to.
I've been offered this set last x-mas, first Lego set in like 20 years. Pure joy, one of my favourite films and beautiful beautiful set. I'll probably modify it next weekend to build the one from the third film. Enjoy it!
Oh yeah, and I'm back in Legos now, got a Botanical bonsai tree set.
But... but... So a thoughtful (d6) character that tries something forceful (4--8) would have 1/2 chance to succeed (with 4, 5 or 6 on their die) while a strong character (d12) would have 5/12 chances to succeed (with 4-8 on their die). It means that a strong character is mathematically weaker at attempting something with their strength than a less thoughtful character.
Edit: ...all of that given the same approach die which I assume may happen in character creation.
As a parent I would just install a door closer in this case. Yes, it is kinda ridiculous. But the kid still has a door.