jtrek

joined 1 month ago
[–] jtrek@startrek.website 2 points 1 week ago (1 children)

i am too old to understand "hardcore" as a verb in that sentence. what?

[–] jtrek@startrek.website 8 points 1 week ago (1 children)

I sort of hate podcasts. I don't want parasocial relationships. I don't want to hear in 30 minutes what I could have read in 3, with better options for following up (highlight -> search vs "what did they say? how do you spell that?")

[–] jtrek@startrek.website 2 points 1 week ago

Im going to go make some toast right now

[–] jtrek@startrek.website 13 points 1 week ago (1 children)

Given how many people post questions about how to handle parties losing conflicts, I'd say yes.

Also it operates at the out-of-chatacter level. It's not the character conceding, it's the player. This allows for solutions like "they shoot me and I fall into the river, where I'll wash up somewhere by evening". It's not always an in-character surrender.

You can't really surrender to all things, too, such as wolves, zombies, or an avalanche.

[–] jtrek@startrek.website 12 points 1 week ago (1 children)

What point do you think it's trying to make. Seems obvious to me.

spoilerSome people will be much more charitable for victims of violence when the victim is white. Even if the white person is an avowed nazi. But when it's someone in the out-group, little charity is given.

[–] jtrek@startrek.website 15 points 1 week ago

My elderly father thinks "workers don't know how to run businesses", which is funny to me considering how many bone-headed decisions I've seen management make. Plus pointlessly cruel ones, alongside selfish and short-sighted ones.

[–] jtrek@startrek.website 13 points 1 week ago (4 children)

Whenever it came down to "your character might die" I'd roll on the table. I don't want anyone to think I'm fudging.

I also really like Fate's "concede" rule. A player (not the character!) can concede at any point in a conflict before dice are rolled. They don't get whatever they wanted out of the conflict, but they get to negotiate where the story goes. Maybe the bandits decide to take you alive for ransom. Maybe they take your stuff and leave you to tell their tale. It's whatever the table thinks is best.

If they instead tough it out and let the dice fall, whoever took them out has the final say in what happens.

[–] jtrek@startrek.website 8 points 1 week ago

This is an amazing metaphor. Bravo.

[–] jtrek@startrek.website 21 points 1 week ago (2 children)

I don't think they solved for the LLM breaking character yet. Like, as a kid I wanted to be able to have whole real conversations with NPCs, and get them to be more life-like. But with the technology now, there's too much "forget all previous instructions" and "you are absolutely right".

If the LLM is locked down, then you might as well just used a static script.

[–] jtrek@startrek.website 11 points 1 week ago

I thought about getting one but then I got laid off from my good paying job. Then they made it expensive with expensive games. So, no.

If capital wants us to spend money they need to pay us more first.

[–] jtrek@startrek.website 8 points 1 week ago

Javascript is a horrible language, but it is ubiquitous. You'll want to spend a little time on html and css if you expect them to do more than print output.

You could focus on TypeScript, which will help them avoid some of the worst things, but then you spend more time on tooling and it won't just run in the browser console.

Python is a reasonably popular language with a good standard library. It has fewer bizarre quirks like adding two lists of ints together to get a string.

I wouldn't teach C to a general audience.

[–] jtrek@startrek.website 16 points 1 week ago (5 children)

Is it? I think if you include opportunity cost and "well i switched to an electric car now i falsely believe the problem is solved", not so much.

It's just easier, in some ways, because it's a smaller change.

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