john89

joined 1 year ago
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[–] john89@lemmy.ca 2 points 6 months ago

I agree, but it probably has nothing to do with andrew tate.

Incelibacy is its own recruiter.

[–] john89@lemmy.ca -1 points 6 months ago

What could cause a teenager to do this?

Don't they realize they have so much to live for?

[–] john89@lemmy.ca 0 points 6 months ago* (last edited 6 months ago) (1 children)

This comment shouldn't have been removed.

Remember you can click the dropdown menu with the 3 dots and select "View comment moderation history" to easily see what they're trying to censor from us.

[–] john89@lemmy.ca 0 points 6 months ago (6 children)

Always a big fan of more western influence over south and central american countries.

Not even joking, they have a murder culture that needs to change. It doesn't surprise me at all that gangsters have such a presence there.

[–] john89@lemmy.ca 2 points 6 months ago

I mean, snakes are feared for a reason.

They're not social creatures. If you see one in the wild, it'd be in your best interest to avoid it.

[–] john89@lemmy.ca 4 points 6 months ago

These poor ladies having to exist in a consumerist culture like that.

I feel bad for them, and us.

 

I'm interested in something that games and front-ends can implement in order to play online and connect with friends, independent of the actual front-end in use.

This would allow gamers to connect without being reliant on companies' stores.

Is there such a thing? Are there any discussions about creating one?

 

I'm replaying through all of them up to A Crack In Time a second time. It's nice to be able to see these games through a critical lens. As a kid I guess I just implicitly thought Up Your Arsenal would be the best cause it was the 'newest', but I'm noticing it's actually a pretty weak entry. The online mode was fun, and I guess as I kid I just didn't notice how much the single-player took a hit. Still a fun game, though.

I'd say right now, probably the first one is my favorite. For some reason, it just feels like they put more effort into it than the others. The tone of the game seems quieter and more natural than the other ones. While I love the environments in each entry, it's the first one that felt like the environments and navigating them took a bigger part compared to blowing up robots. I also like Ratchet's personality in the first one, even though he was criticized for being kinda mean. The transition to a 'nicer' Ratchet in subsequent games feels a little muffled, like they're making him something he wasn't supposed to be.

I haven't played A Crack in Time or past it because it doesn't work on RPCS3.

 

This happens at the end of the game. AI Colonel and Rose mention that Shadow Moses was chosen as a template for the S3 plan because of its harshness. Rose then jokes, "I wonder if you would've preferred a fantasy setting?" and Colonel chuckles.

This sticks out to me, being a huge fan of fantasy games. I wonder if they just took a shot in the dark and it happened to land on me. I get similar feelings to Psycho Mantis reading our memory cards and mentioning the games we play.

Is there something else to this quote? Does anyone have any ideas on why it may have been included?

 

I don't want to be notified everytime I get a reply to one of my posts. Is there a way to turn this off?

 

I want to install Debian directly onto my USB drive. Is there an easy way to do this directly without having to reboot to run the installer?

 

Broken hinges legitimately should not be a thing, but here we are (thanks capitalism.)

Which gaming laptops can people buy and be sure that their hinges will not break even after many years of normal use? I'm fine with paying more if it avoids repairing or replacing it before it's past its usefulness.

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