There's that bit in Baldur's gate 2 where some NPCs decide they can take you on, die, and then reload the game.
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People don't think about things. And when they do, they don't care. They're tired. And some of them are kind of stupid.
Like, imagine you'd only had two hours of sleep. Imagine that's your peak cognitive health. That's the best you ever get. That's a lot of people. They're not going to think a lot of deep thoughts.
DND stats are weird. Only con gets more impactful as you level. Imagine if strength was +damage and carry per level. 18 strength at first level is +3 damage, but fourth level is +12. That might be the path to reinventing Pathfinder, though.
I'll also say, playing games that don't have the six stats, or even character attributes at all was really refreshing. Just skills worked fine.
If ww3 happens to the tune of the US collapsing, there's good odds it ends in a nuclear wasteland. There are too many religious nut jobs in power that probably believe nuking new York City means Jesus will come back or something.
The bullets don't have to be silver. The GOP aren't werewolves.
I hated how the office I used to work in kept the cold air blasting. I had to wear layers in August. And because of how bad the building's HVAC was, it was still warm on the other side of the office.
I bring this up whenever people suggest working in the office is more productive. Being physically uncomfortable is not good for focus, Jeff.
That's not what corner case means.
And that's not what city life is. There's music, food, art, museums, cinema, theater, street fairs, cultural events. All of that fits in a city, in a few square miles, because cities are dense.
Why do you think city life is just work and home?
Droll? You're saying New York City, one of the cultural capitals of the world, is droll?
Most people aren't going spelunking every day. They go to work. They go to the grocery. They go out to eat. They go out for drinks. You shouldn't need a car for that. You definitely shouldn't drink and drive.
No one is seriously arguing for getting rid of all cars for all people in all case. The focus is making them no longer the default. People who do need to drive for whatever reason will have a better time because there would be less traffic.
But really this conversation goes the same way it always does. People propose mass transit to solve the day to day for most people most of the time, and some people say it won't work because of corner cases and "I don't want to change anything".
I don't understand how some people who are moderately wealthy are so bad at money.
If I was making 300k for ten years I'd probably be able to retire.
Fucking rich people complaining about poor people spending $2 on candy when they're blowing all their money
I don't think he can be president rules as written because he was born in Kampala, Uganda
The confusion here is there are a few different ways of playing D&D and many different types of DMs out there.
This is an important point. There's not really a "right" way to play so much as a "right way for your group".
I don't think D&D specifically does a good job of guiding groups into finding what they'll enjoy. It comes loaded with a lot of assumptions, and then different players can sit down at a table without realizing how different their axioms are.
NYC transit I think caps at $34/week, which I don't hit because I walk most places.
When I lived in the suburbs I did some math about the cost. I was paying like $300/mo for transit into the city, plus all the other car coats. Moving in meant rent went up some, but I got rid of the car. Big win, in my case.