jay

joined 2 months ago
[–] jay@mbin.zerojay.com 0 points 11 months ago (3 children)

Epic did not get bought by Tencent. Tencent owns 35% of the company's shares. Also, if you were trying to avoid companies that Tencent has any ownership/shares in, you would have almost no one left as they have bought shares in just about every major gaming company out there.

[–] jay@mbin.zerojay.com 4 points 11 months ago

Playing videogames and listening to music are passive activities. Going to the gym, learning to play guitar, working on a YouTube channel, those are all active activities which build up a skill that requires time and effort being put into them. It's often said that it takes ten thousand hours to get really master something, but it often takes a lot less to get good enough at them. It sounds to me like you pick something new up, find that you aren't instantly good at it and give up and no, that's not normal. You say you're 35 years old, but that's really kind of a child-like mentality to have. It sounds to me like you really need to understand what the underlying fear/problem is here that is causing you to give up.

[–] jay@mbin.zerojay.com 5 points 11 months ago

Oh boy, there's some crazy shit about to go down.

[–] jay@mbin.zerojay.com 5 points 11 months ago

Such a great band, sad to see they went different ways, but still new music coming out from both sides.

[–] jay@mbin.zerojay.com 8 points 11 months ago

I am. Up to 8 at this point.

[–] jay@mbin.zerojay.com 3 points 11 months ago

I had forgotten about all the stuff with JBL, good point.

[–] jay@mbin.zerojay.com 3 points 11 months ago (2 children)

I wonder how much of the problems he had with WWE came down to Vince.

[–] jay@mbin.zerojay.com 6 points 11 months ago

Run the docker compose file. That's pretty much all you need to do.

[–] jay@mbin.zerojay.com 2 points 11 months ago

Dude was so hard-triggered.

[–] jay@mbin.zerojay.com 6 points 11 months ago (1 children)

Legal action based on what?

[–] jay@mbin.zerojay.com 2 points 11 months ago

Everything I'm running gets between 100-120+ fps with AFMF2 with far less artifacting than previous AFMF1. I'm mentioning VRR because it means that if a game doesn't hit 120FPS, it stays perfectly smooth so frame dips are far less noticeable. I'm using an ROG Ally X, so I don't spend much time worrying about battery power at all anymore unlike the previous ROG Ally. I get about 2-3 hours playing the bigger games on it and for anything that I want to basically play forever (2d stuff), I can set screen to 720p, lock screen to 60fps (or less) and lock TDP to 7 watts and get 10 or so hours out of it.

If you aren't interested in trying the driver with AFMF2 (which is not yet officially released for the handheld Windows devices yet but can be sideloaded), you can also play with Lossless Scaling on Steam which can also do frame generation up to 4x.

[–] jay@mbin.zerojay.com 3 points 11 months ago (3 children)

Again, AMD Fluid Motion Frames 2. And when there are cases where your game cannot hit whatever threshold needed for 120fps, that's where the variable refresh rate comes in.

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