hoodatninja

joined 2 years ago
[–] hoodatninja@kbin.social 1 points 2 years ago* (last edited 2 years ago)
[–] hoodatninja@kbin.social 1 points 2 years ago* (last edited 2 years ago)
[–] hoodatninja@kbin.social -1 points 2 years ago* (last edited 2 years ago) (17 children)
[–] hoodatninja@kbin.social 0 points 2 years ago* (last edited 2 years ago) (13 children)
[–] hoodatninja@kbin.social 1 points 2 years ago* (last edited 2 years ago)
[–] hoodatninja@kbin.social 2 points 2 years ago* (last edited 2 years ago)

Meh AC3 was a complete game you didn’t enjoy (valid reason not to pre-order still!) so I’d say it’s less flagrant than destiny et al which nickel and dime you as they manufacture FOMO. Bungie’s list of sins is much longer lol

[–] hoodatninja@kbin.social 0 points 2 years ago

Unless you only one scrappy in the games made by three person dev team they really haven’t. The cost for making a game that was good in 2015 has gone down, sure. But it behooves you to show that game development in general, and yes that includes indie developers, has gone down.

A 10 person dev team in any major city is going to cost you between $500,000 and $1mill a year just to staff.

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