hmandlm

joined 2 years ago
[–] hmandlm@lemmy.world 2 points 2 years ago (1 children)

Done - thank you for the heads up.

[–] hmandlm@lemmy.world 2 points 2 years ago

Yeah, the price wasn't just pulled out of thin air – I looked at what was out there and set the price based on the competition. I also saw that there was a good amount of people who disliked paying subscriptions for similar apps, which is why I've avoided it.

[–] hmandlm@lemmy.world 2 points 2 years ago

Something like this is planned, but I can't commit to anything just yet. Dealing with third-party services can be a bit of a rollercoaster, so I'm waiting to see if there's enough of a demand for specific services like Steam before doing anything.

[–] hmandlm@lemmy.world 1 points 2 years ago (1 children)

If there's a way to do this, then I'd consider it! For now, whenever links to external sites like Epic, Steam are available, they're available via a game's disclosure menu to visit and share.

[–] hmandlm@lemmy.world 1 points 2 years ago

That's totally fair, thank you for sharing your perspective. I understand that not everyone is willing to splurge on an app with an $8 price tag. At this point the app hasn't been around long enough for me to look assess whether or not the price point is right or not.

[–] hmandlm@lemmy.world 4 points 2 years ago (8 children)

Yeah I saw other people just throwing out their apps, so I figured I'd put mine in the mix.

I appreciate the feedback on the IAP, but the price is pretty fair in comparison with the competition, especially since it's a one-time purchase. In any case, let me know what you think!

28
submitted 2 years ago* (last edited 2 years ago) by hmandlm@lemmy.world to c/apple_enthusiast@lemmy.world