heythatsprettygood

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[–] heythatsprettygood@feddit.uk 2 points 3 weeks ago (5 children)

As in they would never allow that to happen under any circumstances. Companies are already clamping down on other platforms due to piracy (just look at how many Steam games have Denuvo in addition to the Steam DRM, Steam's protections get cracked fairly easily nowadays), so not surprising Nintendo want to nip any copying problems in the bud before shit hits the fan.

[–] heythatsprettygood@feddit.uk 6 points 3 weeks ago (6 children)

Yeah, nobody buying used games will know that it was previously used for cloning. Hopefully they ease off on the bans until they can figure out a better idea on how to deal with MIG Switch.

[–] heythatsprettygood@feddit.uk 33 points 3 weeks ago* (last edited 3 weeks ago) (18 children)

I do wonder what a more permanent solution for these sorts of situations could be, as right now these things are case by case. Either Nintendo tolerates the use of cloned cartridge IDs (which is something no game company/publisher/whatever have you would ever accept), or they bring down the ban hammer on random people who just bought a used game and had no idea it was used for copying (which is just a dick move). Nobody buying a used game is going to have any real idea where it came from, and in a lot of used stores the carts probably get mixed around anyway. Having any sort of checker for cloned IDs would also be difficult, as Nintendo's systems probably only catch it when both are in use at the same time. Perhaps they could use some system to look for MIG Switch use specifically, and only block that cartridge? That would probably be the best way to go about it, but I'm not so sure about the technical details that would make such a thing work, as it would require some reverse engineering of the MIG Switch.

EDIT: I do think as well this article is too generous to Nintendo. The writer focuses on how easy it was to get unbanned, rather than the ban in the first place. Nintendo should at least start sending an email warning or something before deciding to block online. That would give people a change to figure out what is going on, instead of waking up one day to find they can't access the eShop or GameChat.

[–] heythatsprettygood@feddit.uk 6 points 3 weeks ago

If you have one nearby, get your new rechargeables from IKEA. The LADDA 2450s are far cheaper rebrands of the usually decently expensive Panasonic Eneloop Pro, and they last such a long time compared to most rechargeables.

[–] heythatsprettygood@feddit.uk 2 points 3 weeks ago

You can put hall effects on the base DualSense, but it requires a lot of soldering work, putting it beyond most people's reach compared to a simple connector, and most people would get another controller. Hall effect on the Edge is very easy though, since those sticks are modular.

[–] heythatsprettygood@feddit.uk 3 points 3 weeks ago

This is a shame. I used to use vouchers all the time, and it got me into games I wouldn't have tried otherwise since I had a spare voucher lying around.

[–] heythatsprettygood@feddit.uk 15 points 3 weeks ago* (last edited 3 weeks ago) (8 children)

I don't get why Sony and Nintendo refuse to follow Xbox and just have a battery door you can throw AAs or a battery pack into. It is a far better design. Still, props to Nintendo for being the only one of the big three to have modular sticks on all their regular controllers (Sony and Microsoft have soldered sticks except on their high end controllers). Disassembly seems a bit tedious on this controller but not a total nightmare. However, all of them need to have modular USB ports, as it's a common failure point that needs to be user serviceable. I do wonder how Nintendo are going to handle the new EU repairability laws when they release Switch 2 revisions.

[–] heythatsprettygood@feddit.uk 1 points 4 weeks ago

An overclock definitely would help performance, even some high end PCs can struggle to run Cyberpunk at an appropriate resolution. However, I do not think Nintendo (or any console manufacturer) would take the risk of a factory overclock, especially considering they are probably using lower bin chips to reduce production costs.

[–] heythatsprettygood@feddit.uk 4 points 4 weeks ago (2 children)

This is extremely unlikely. Dealing with not only outrage from people whose consoles were slowed down, but also heat from NVIDIA (a company notorious for wanting absolute control over their chips) would not be worth it at all for some better launch reviews.

[–] heythatsprettygood@feddit.uk 34 points 4 weeks ago

Probably early production quality issues rearing their head, likely from poor thermal paste application. These units will probably get replaced under warranty soon. If we continue seeing these issues on newer produced consoles in a few months from now though, this is a problem.

[–] heythatsprettygood@feddit.uk 3 points 4 weeks ago (1 children)

Can't wait for Mario Party Jamboree's Switch 2 version. Being able to use GameShare with my friends' Switch 1s on the train or something is going to be amazing, compared to all huddling around one screen.

[–] heythatsprettygood@feddit.uk 2 points 4 weeks ago

As far as I am aware, Wii, Wii U, DSi, and 3DS all had the warning about removal of "unauthorised technical modifications", alongside on the back of boxed games (probably referring to things like the Wii including new IOSes on the disc that could overwrite any cIOS on the system). A hardware lock down attempt would make sense given their previous history, as their attempts to stop any software modification before were very clumsy at best (never forget the cat and mouse race that was region unlocking Korean Wiis). Still, I'm not sure if this dock issue in particular is part of an anti-piracy drive. There's not a lot I can think of that anyone trying to crack the system open can do through the regular dock's signals (DisplayPort, USB, so on, that are already mostly exposed, with DP going through a HDMI conversion chip). However, this could be incorrect. If Nintendo have special docks out there for service centres that could do things like flash and dump firmware or make factory-level changes to the system (board serial number, for example) it could explain attempts at locking down the dock, and why they've gone to so much effort to encrypt the signals. The only way we can really know is for the Switch 2 to get modded fully and the system is explored in depth, and considering that Mariko (a.k.a. red box) Switch 1 was a tough nut to crack already (you needed a mod chip) I don't think it'll happen any time soon.

 

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