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So a user on Reddit (ed: u/Yoraxx ) posted on the Starfield subreddit that there was a problem in Starfield when running the game on an AMD Radeon GPU. The issue is very simple, the game just won't render a star in any solar system when you are at the dayside of a moon or even any planetary object. The issue only occurs on AMD Radeon GPUs and users with the Radeon RX 7000 & RX 6000 GPUs are reporting the same thing.

The issue is that the dayside of any planetary body or moon needs a source of light that gets it all lit up. That source is the star and on any non-AMD GPU, you will see the star/sun in the sky box which will be illuminating light on the surface. But with AMD cards, the star/sun just isn't there while the planet/moon remains illuminated without any light source.

Original Reddit post by u/Yoraxx

 

So a user on Reddit posted on the Starfield subreddit that there was a problem in Starfield when running the game on an AMD Radeon GPU. The issue is very simple, the game just won't render a star in any solar system when you are at the dayside of a moon or even any planetary object. The issue only occurs on AMD Radeon GPUs and users with the Radeon RX 7000 & RX 6000 GPUs are reporting the same thing.

The issue is that the dayside of any planetary body or moon needs a source of light that gets it all lit up. That source is the star and on any non-AMD GPU, you will see the star/sun in the sky box which will be illuminating light on the surface. But with AMD cards, the star/sun just isn't there while the planet/moon remains illuminated without any light source.

Original reddit post by u/Yoraxx

 

Corden made the claim in the latest edition of his podcast, The Xbox Two Podcast, in a broader conversation about the pros of established studios sticking to the development blueprint that made their games so special versus the cons of taking risks and innovating, only for it to instantly crash and burn.

Reflecting on Bethesda's success with Starfield and its recycling of so many of the things we've come to expect from the team's internal development studios, Corden's thoughts turned to Mass Effect, which had phenomenal success with its first three games (Mass Effect 3's controversial ending aside), but struggled to make a similar impact with follow-up Andromeda. And that's when he made the revelation.

"I've heard that Mass Effect is ditching open world," Corden said, "and going back to its classic format. I don't know if that's accurate, 100 per cent, but it's an industry rumour."

 

Ascendant Studios and EA have detailed tomorrow's Immortals of Aveum update 3 for PC, PlayStation 5, and Xbox Series X|S.

Here's the full patch notes from the game's site:

Key Fixes:

  • Addressed DLSS compatibility issue causing blurriness for some users on PC
  • Addressed DLSS ghosting that was caused when Frame Generation is on
  • Fixed an issue where DLSS settings would not apply properly on game launch for PC
  • Improved Upscaling for better image fidelity on consoles
  • Addressed an issue with Dynamic Shader Branching, improving performance on console and PC
  • Various Memory optimizations on console and PC

General:

  • Fixed minor bugs and progression issues
  • Minor visual improvements and fixes throughout the game
 

Speaking to the Dungeons & Dragons YouTube channel, Larian Studios CEO Swen Vincke admitted that the developers feared some low scores for Baldur's Gate 3 due to potential bugs encountered by reviewers. This explains why review codes were only sent a handful of days before the PC launch.

We were worried, like, they're gonna score it six out of ten, seven out of ten. There's going to be a bug, something's going to happen, it's going to break down, everybody's going to hate it. So that was literally our mentality going in, knowing that the content was good, but we were afraid of that. That was the thing that frightened us the most because it's a very big game, and so we know that stuff can go wrong, although the game usually finds a way of settling back on its feet.

 

Voice and motion capture actor Neil Newbon, known to fans of Baldur's Gate 3 as Astarion, is streaming a co-op let's play of Baldur's Gate 3 alongside friend and horror writer-director Tom de Ville. As they stream they laugh along to the game, and yeah, Newbon does The Astarion Voice a lot when he's in control of, you know, the character he played in the game.

YouTube Link

 

Singapore's rating board, the IMDA, has rated an unannounced version of Horizon Forbidden West.

"Horizon Forbidden West Complete Edition" popped up on the IMDA's website, having been approved for a "M18" – that's a mature 18 – given its "sexual references". The bundle includes both the base game and its expansion, Burning Shores.

 

Blizzard says it's taking "big steps" to discourage cheating, and has banned over 250,000 players since Overwatch 2 launched as part of its "zero-tolerance policy toward cheating and botting".

In a detailed update posted to the official website, the team revealed what it was doing to tackle "disruptive behaviour and cheating", as well as disruptive chat and griefing issues "that negatively impact many multiplayer video games".

"We've been taking big steps to help discourage and remove disruptive behaviour and cheating and wanted to share more details with you," the team began. "Defense Matrix is the name for our collection of efforts to quell the cheating, disruptive chat, and griefing issues that negatively impact many multiplayer video games, including Overwatch 2.

 

A fire has destroyed part of the offices of Stalker 2: Heart of Chornobyl developer GSC Game World.

As reported by Vortex (thanks, @HazzadorGamin), the fire broke out at the team's Prague office on Thursday and while, thankfully, no one was injured, the fire has devastated one of the three floors the studio uses, and now requires "complete reconstruction".

 

Rescue teams are working to extricate an American researcher after he suddenly fell ill while 3,000 feet deep inside a cave in Turkey.

Mark Dickey, 40, was on an expedition last week with his colleagues in the Morca cave, located in the Taurus Mountains of southern Turkey, when he unexpectedly began vomiting due to stomach bleeding. He was unable to leave on his own, prompting the leaders of the expedition to seek international help, the European Cave Rescue Association (ECRA) said in a statement released Thursday.

Recovery teams, doctors and paramedics came from across Europe to assist and extract Dickey, amassing to 190 people from 8 countries who have come to help the cave expert, according to The Associated Press.

 

Who is playing what this weekend? How're folks feeling about Starfield?

 

Dark and Darker is up and running again after it made changes to its login server to better protect itself against a "concerted DDoS attack".

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