flan

joined 3 years ago
[–] flan@hexbear.net 19 points 1 year ago

Something to do with the failed coup attempt in Bolivia maybe?

[–] flan@hexbear.net 1 points 1 year ago* (last edited 1 year ago)

what a crappy pumpkins song to make such an exclusive cover of.

[–] flan@hexbear.net 4 points 1 year ago

You know how the irish are...

[–] flan@hexbear.net 2 points 1 year ago

i dont know im not a fan, i kinda hate trying to figure out how to get places but turns out you have to go find a hole half way across the map and then travel there underground along a river full of bugs. Did I need to see the river full of bugs, Miyazaki? Was that important to you?

[–] flan@hexbear.net 3 points 1 year ago* (last edited 1 year ago) (1 children)

I don't disagree, I'd really like to see how the numbers actually break down to make sense of what a difference it's making

ive been watching it as i level up, it looks like its between 4-5% increase to your defense and attack power every level. So you should have something like 1.5x your normal damage at level 10.

I've noticed that usually I'm able to rush bosses down fast enough that it's never an endurance slog like Elden Beast, but every hit I take is doing like 50% of my HP and I'm wearing heavy armor

you should also grab the dragoncrest shield talisman from the haligtree if you dont have it already, it's another 20% to your physical defense. There is also a talisman that boosts defense in the expansion but i can't remember where i found it. It will stack with the dragoncrest shield talisman. So between that and the fragment levels the bosses are hitting me like dark souls 3 bosses. I've found that all of the bosses so far have been pretty easy to stance break with a great hammer which has made things much smoother for sure.

[–] flan@hexbear.net 3 points 1 year ago* (last edited 1 year ago) (6 children)

I've played most-ish? of the way through at this point. I'm not really a fan of the fragment rune system they added. I understand why they did but it feels very unbalanced right now. Like either you're wayyy underpowered or wayyy overpowered and there's no in between and it's really noticeable between dungeon enemies and then the bosses. Once you get to level 5 or whatever you're pretty much nuking everything that isn't a boss.

There's also no clear progression for this system. Why should I go to any of the side dungeons when the fragments are all over the place in the overworld or in the main legacy dungeons? What do I get from doing the side dungeons besides spending 45 minutes trying to navigate a catacomb only to get shit on by the Nameless King because I'm doing an unintentional SL1 attempt. Idk. feels like they are not really respecting my time with the way it's setup currently. I wouldn't have gone through that dungeon if I knew I was going to get shit on by the boss at the end because I wasn't high enough level.

There are also other kinda dumb things that are clearly meant to make things take longer. Like why do I need to unlock spirit springs now? The rock to smash to enable it is 100 yards away but you're having me look for it for what reason?

The bosses are pretty fun though. Except the hippo. They made it too goddamn big.

[–] flan@hexbear.net 3 points 1 year ago

not sure what they mean exactly but there's a lot of the "paths circle back on each other" type thing going on. The levels have a wide variety of altitudes involved and there are caves and things to get to different areas.

There are also a bunch of references to earlier games, like there's a new londo type area at one point. You can tell in some of the character and boss designs they took inspiration (and even movesets) from bosses from earlier games. You can definitely see moves from Sekiro and DS3 in there, there are some DS2 influences as well that are more obvious than in the base game.

[–] flan@hexbear.net 12 points 1 year ago (1 children)

what a dumb fuck. does he think he cant get touched by north korea?

[–] flan@hexbear.net 51 points 1 year ago* (last edited 1 year ago)

And Nvidia? Well, they were just a $300 billion dollar video game card maker 5 years ago

That's not entirely accurate. They may have had a $300 billion market cap but they were also a critical component of the Crypto supply chain. NVIDIA, more than basically everyone else except electricity companies, has been the primary beneficiary of two grifts in a row.

Actually allow me to argue for a second that it's really NVIDIA behind this bubble and not OpenAI. OpenAI might have been the flintstone that ignited the bubble but NVIDIA has been there investing in companies that turn around and give the money back to NVIDIA.

[–] flan@hexbear.net 19 points 1 year ago* (last edited 1 year ago)

I went and looked at the original wikipedia thread and it looks like they closed it today with a 3:1 "Unreliable" decision against the ADL. Of course the user who closed it has a quote that mentions palestine in their profile so now the pro-israel users are getting all pissypants trying to appeal the 3:1 decision because the user who closed the thread has a quote that mentions palestine.

[–] flan@hexbear.net 23 points 1 year ago

meanwhile gamers are getting mad that female leads look normal

[–] flan@hexbear.net 2 points 1 year ago

And that one guy whose muscles somehow dont degrade and can run a marathon every day as a result

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