So games should never go free or even discounted because someone else paid full price ten years ago?
That's an intentional misreading of what I'm saying. The issue isn't that it went Free to Play. The issue is that before that, a number of people paid for the product and then later that product that they paid for was removed from their library entirely.
Being replaced with a game that's Free to Play from the get-go isn't the same thing. It's simply not the product that was paid for.
Would you feel similarly about a physical product that a company took away from you because they were changing it? Not because the product caused any danger, but because they were giving you a newer one, with fewer features, but looked nicer? You wouldn't feel like losing access to things you paid for in the original was a problem? Why is it justified to take away something that was paid for when it's a game?
Sure, but a fragmented player base impacts Valve's bottom line more than anything else, so I don't understand why this is an argument.
Oh no! A few thousand players will stay on the old game while the new one will still absolutely dominate the charts because people like new and novel.
Genuinely, who would that deeply affect outside of Valve trying to make sure the player base is all on the current game to make the most money? Why are we defending business practices that are clearly aimed at making the most profit at the expense of customer service?
Weren't we all supposed to be Valve fans because we expect better of them?