data1701d

joined 2 years ago
MODERATOR OF
[–] data1701d@startrek.website 4 points 5 months ago

Remind me of the babe.

[–] data1701d@startrek.website 5 points 5 months ago (2 children)
[–] data1701d@startrek.website 6 points 5 months ago (5 children)
[–] data1701d@startrek.website 12 points 5 months ago (7 children)

So that's why she reminds me of the babe...

[–] data1701d@startrek.website 4 points 5 months ago (1 children)

Can we pulp the Worfs down into more of a Worf slurry and fill the Enterprise with that? We can give each of them a warrior's death first if we need to.

[–] data1701d@startrek.website 4 points 5 months ago

The LaTeX formulas make me chuckle so hard.

[–] data1701d@startrek.website 1 points 5 months ago

Warriors seal their own stembolts!

[–] data1701d@startrek.website 3 points 5 months ago (2 children)

You talk like a Ferengi bIHnuch! The glooreeee of one meme has a value unequaled by any amount of latinum.

[–] data1701d@startrek.website 3 points 5 months ago

I had Subway Surfers as a kid and still watched Star Trek.

And just replace Bluey with Thomas and Friends or whatever.

[–] data1701d@startrek.website 2 points 5 months ago

My mom would be lass lax in making do our homework if we watched whatever Trek she was watching; I was drawing pictures of Picard by the time I was 10. This was in the 2010s.

[–] data1701d@startrek.website 7 points 5 months ago

While also caring developing its characters extremely well; I think only DS9 had better character development.

[–] data1701d@startrek.website 4 points 5 months ago

To be fair, the Kelvin timeline had about 25 years to diverge technologically and aesthetically, considering the USS Kelvin was destroyed in 2233. 25 years is more than enough for the Starfleet design philosophy to completely change - look at the Enterprise C vs the Enterprise D.

The USS Kelvin looks pretty prime - a little fancier because of modern VFX, but not more advanced than the SNW Enterprise. I would chalk down discrepancies to just evolution in production effects; I mean, doesn’t even the NX-01 look more advanced in many ways than the TOS Enterprise? Effects getting anachronistically better in Star Trek is not new, and I don’t think it signifies a “back propagation” of timeline alteration.

Also, I don’t think Kelvin Vulcans are that weird; I think it’s mostly consistent with canon. Spock’s childhood in the film is practically a recap of TAS: Yesteryear, while the Vulcan education system seems consistent with the testing Spock did on himself at the beginning of Star Trek IV. The government and culture feel consistent with most depictions.

Additionally, the idea of infinite multiverses has been canon in Star Trek for a while, heavily suggested with TNG:”Parallels” and outright confirmed in Prodigy and Lower Decks - Wesley even explicitly names the Kelvin timeline as its own parallel universe called “the Narada Incursion” in PRO.

I think the variance in temporal mechanics in the franchise can be chalked up to the different methods in which time travel happens - each method is its own “User Interface” where your actions can affect reality differently. Some of them are more traditional time travel narratives, some are loops, some are parallel universes you can return from, etcetera.

Ultimately, I think the Temporal Prime Directive comes down to what you said; each timeline is its own “world” and it’s just best to leave them alone.

I think the plot of PRO is a perfect example of why the Temporal Prime Directive matters even in less-than-linear mechanics; going to the future can cause the future to alter the past, which causes the past to alter the future again and thus the past in a different way, and so on. Basically, messing with time and realities in any way is a dumpster fire in the making.

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