conciselyverbose

joined 2 years ago
[–] conciselyverbose@kbin.social 0 points 2 years ago* (last edited 2 years ago) (2 children)

No, users were banned because AMD took it upon themselves to intercept and change code execution.

It was a completely fucking bonkers decision that anyone remotely aware of game development in any context should have known was literally guaranteed to get anyone who used it banned. It was not, and fundamentally cannot be, acceptable in a competitive game.

The only possible valid way to do it is by working with developers to make the required changes.

[–] conciselyverbose@kbin.social 1 points 2 years ago (4 children)

There's a legitimate way to do it.

Hijacking code is not good technology.

[–] conciselyverbose@kbin.social 1 points 2 years ago (1 children)

Facebook can and will.

The entire reason they don't on Android is because there's literally no benefit to it.

[–] conciselyverbose@kbin.social 1 points 2 years ago (7 children)

There's a lot of super invasive stuff companies are doing that I don't support, but hijacking execution to inject code is something they won't and shouldn't permit. (If they're detecting it by touching the kernel they should be in prison, but with any legitimate methods they have at their disposal, if they can detect anyone hijacking their execution, it should always be a ban. There is no legitimate source or way to do that in a competitive game.)

AMD working with the companies directly to patch in what they need is the only way it can work. Just shipping that code was insane.

[–] conciselyverbose@kbin.social 2 points 2 years ago (3 children)

I'm not talking about permissions.

I'm talking about their store policies. Google is far more permissive about malicious behavior than Apple is. Companies that have no reason to bypass the play store because it already allows them to spy to an obscene degree will bypass the App Store when given the opportunity, because it does not.

[–] conciselyverbose@kbin.social 2 points 2 years ago

Lol they're a very distant third, and none of this is going to convince anyone to buy an Xbox.

Ignoring any debate on the merits of exclusives generally, this is "lol their console tanked so bad they have to start to put their games onto other platforms to make the revenue they want".

[–] conciselyverbose@kbin.social 3 points 2 years ago (5 children)

Because Google already lets apps do anything they want no matter how malicious. There's no reason to leave the Play Store.

Apple has people sneak past their rules on occasion because screening is hard, but they have and enforce rules that protect your privacy that malware companies like Facebook don't want to follow.

[–] conciselyverbose@kbin.social 19 points 2 years ago* (last edited 2 years ago)

To turn every comment, no matter how on topic, into obnoxious spam.

[–] conciselyverbose@kbin.social 4 points 2 years ago (12 children)

That's how it has to be.

Hijacking a game's execution willl get you banned from anything with any kind of anticheat every time.

[–] conciselyverbose@kbin.social 3 points 2 years ago

The next fest demo was fine.

[–] conciselyverbose@kbin.social 15 points 2 years ago

If your stuff runs on Proton with minimal performance penalty, why put resources into not-proton?

[–] conciselyverbose@kbin.social 4 points 2 years ago

"Controlled demolitions take weeks of planning" because under normal circumstances, the risk of waiting is not that high. That doesn't mean that subject matter experts aren't capable of making an intelligent plan in a short period when a building is catastrophically damaged in heavily populated area where waiting can very easily result in more damage and more risk of casualties.

As for "melting iron", if you're talking eyewitnesses before the demolition, they have no idea what was melted. If you're talking after, no shit they used demolition-grade explosives. It was a fucking skyscraper in the middle of a massively populated city that wasn't stable. It had to come down.

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