I am entirely on topic.
You're the one telling someone he's wrong about something opinion based because he values actual gameplay in a video game. That is not a statement that is capable of having legitimacy.
I am entirely on topic.
You're the one telling someone he's wrong about something opinion based because he values actual gameplay in a video game. That is not a statement that is capable of having legitimacy.
Nonsense.
Minimum requirements go up a little, but the reason they don't support modern versions is exclusively cost cutting.
And it's definitely not true with Linux. They occasionally abandon old, dead hardware when the development effort is too high for the benefit, but for the most part mainstream hardware will still work as well or better on modern versions.
What they're actually advocating for is dividing each user's pot by their listens.
If a user primarily listens to a handful of small bands, why shouldn't their cut go to those bands, rather than being thrown into a big pool to be diluted? At first glance they'd be similar, but they're arguing that if you do the math out they aren't.
I'm honestly confused by stuff like returnal having PC ports. I can't imagine it being properly playable without the feedback on the trigger pull from the PS5 controllers.
Sony's two "gimmicks" were two of the most exciting things to happen to gaming in a long time as soon as the announced them to me (the other being the combination of architecture to make loading effectively immediate. PS4 games load way faster than on PS4, but PS5 games are silly, and it unlocks gameplay you couldn't do without it).
I did wait until the library built out and only just recently pulled the trigger, and it's more impressive than I expected. Of course, I spend a lot of my time playing last gen stuff now that I'm not hampered by ten minutes of loading every time I'm less than perfect on the difficulty cranked up where I like it, so patience wasn't needed, but whatever. It's a nice piece of tech though.
You're comparing subjective things.
Which means subjective opinions are allowed to exist. The Witcher is not an objectively better game than Cyberpunk. You like it better. You don't have the right to say someone is wrong for enjoying a game that has gameplay that isn't terrible more than a game that does.
You get it on other app stores.
If you have access to steam, it should have remote play built in if you can do it. It adds an extra option to the install or play button in the Steam interface.
No, backing it up is your obligation.
A digital purchase means they owe you access, in the format your purchased, as long as they exist. Nothing short of that can possibly be acceptable if there is any copy protection at all.
The PS5 controllers' are amazing.
Everything else (or games that don't use them) feels like shit after. So I get this request.
A coupon for the same service is not and does not resemble a refund.
Yes, villainizing them is entirely correct. If they sold the license 100 years ago and stopped providing it, they should be legally liable for a 100% refund of the purchase price, plus interest. If they fucked up their contracts in a manner in which they aren't able to serve the content to purchasers until the end of the time, it's entirely their own problem.
Nobody is mentioning TV Show vs video game because there is no difference.
Taking away any content a user has paid for is unacceptable without a full refund at absolute minimum.
I like Cyberpunk a lot better than the Witcher. It's a much better shooter than the Witcher is a hack and slash.
The Witcher is better in terms of world building and story choices, but gameplay? It's no contest to me. The swordplay in the Witcher isn't good, and spells, grenades, and oils are mostly just passwords to memorize for different monsters that don't really play different
His point is legitimate, though. Content people aren't willing to pay for is a net cost.
There's some line where permissive ability to upload costs them money.