That's anticompetitive as fuck.
conciselyverbose
Nintendo's drives are tiny, capacity wise. And expensive enough that publishers won't pay for the "high capacity" (that's still not big enough for games anywhere except the switch, due to how low res assets are) ones.
You can have different libraries and only share some of them with others.
A "decent battery" is bigger and more weight to carry around that plenty of use cases don't want or benefit from. It's not small for cost reasons. It's because it's a worse device if you force it to be huge.
The price is high, but only if you ignore how much tech is in it. A lesser but close dumb display from anyone else is thousands in its own.
The design makes perfect sense. You can trivially add an additional pack with capacity if that's your use case. The included pack does the power management and has enough for plenty of people without being in the way, and it's as simple as plugging in any source of USC-C power at appropriate specs to extend it.
The guys pushing "if you masturbate or use a condom you go to hell" and use hell fear mongering as their entire ideology?
So I asked, and you can't do captures to use for the backgrounds with the headset (I'm guessing they use better equipment and maybe some processing), but it does do "spatial photos and video". That was part of the demo in the store and they're really impressive. The 15 pro can also capture a 3D video that still looks cool, but has noticeably less depth than the captures with the headset.
I'm not sure the exact technical details, but there are a whole bunch of cameras and other sensors. I'm assuming it uses all of them combined to capture the 3D photos. But there was a lot of depth in the version I saw in the demo.
I really want to get on the ground floor of AR apps. (Or say I am, then watch a bunch of movies and do nothing.)
I figure I probably have to at least make a chunk of the cost of the headset on a normal phone app to justify actually buying it, but AR is more fun.
Imagine thinking you should be able to use the platform that makes "open source" their whole marketing pitch while locking you into their platform that they have paywalls on, then try to enforce restrictions on how modifications to their "open source" project are allowed to work, for free.
I want it like crazy. No chance I'll wear it in public after I pull the trigger.
I probably would throw it in my backpack on hikes to do some captures of stuff like waterfalls and nice mountain views. They're really nice and not something you can do with my regular camera.
They'll get it down eventually.
But if you look seriously at the space, the price is aggressive for what it is. You're not getting a dumb display that's close for $2k. And the passthrough is insane and completely unmatched. There was a tiny bit of video noise, and it marginally removes your sense of the depth of the environment, but except for the fact that you have a display strapped to your face you could almost completely ignore that it's not the real world. Add the M2 chip and how powerful ARKit is and it's really a lot of tech for $3500.
$3500 is a lot. It's perfectly reasonable to wait, especially when it needs to be in developers' hands before the app ecosystem that really leverages what it can do really gets built out. But the "Apple tax" if they weren't sincerely trying to make it as affordable as possible (within their requirement of actually being good enough to constitute AR) is probably $5K plus.
Don't buy it if you don't want AR.
But it's beyond idiotic to trash the first device on the market actually capable of functional AR because you personally don't care about the tech people have been waiting decades for.