conciselyverbose

joined 2 years ago
[–] conciselyverbose@kbin.social 2 points 2 years ago

I had no idea it was the same people. I liked the feel of the demo and stopped because I want to go in to the full game almost fresh at some point. It will be down the road because I have a huge pending backlog over the next month-ish, but it felt pretty interesting.

[–] conciselyverbose@kbin.social 14 points 2 years ago (3 children)

I'd be perfectly fine if say, Walmart existed before the platform did but didn't sign up and some random person was using their already existing business name in an inappropriate way.

But changing your name 10 years after the guy made his account then thinking you're entitled to the name is dumb as hell.

[–] conciselyverbose@kbin.social 4 points 2 years ago

I think that's a matter of preference. I don't think many video games have good writing (even compared to a lot of casual popular "beach read" type books), so I get my story telling from however many audiobooks I can squeeze into 2x 40-50 hours a week. I want challenges in games and I want distinct fail states to punish failure.

[–] conciselyverbose@kbin.social 6 points 2 years ago* (last edited 2 years ago) (2 children)

I'm perfectly fine with it being a setting you can disable, but I do personally strongly prefer a game to enforce some kind of save restriction.

[–] conciselyverbose@kbin.social 20 points 2 years ago (4 children)

I get what you're saying, but save scumming is a pretty easy trap to fall into.

[–] conciselyverbose@kbin.social 1 points 2 years ago (1 children)

They don't want satisfaction.

They want addiction.

[–] conciselyverbose@kbin.social 3 points 2 years ago (1 children)

So this is like when Apple changed shuffle from purely random to something that was less random but better fit people's idea of random?

[–] conciselyverbose@kbin.social 4 points 2 years ago* (last edited 2 years ago)

Do the thing where law enforcement can't end around warrant requirements.

But also ban the companies from selling that data to anyone.

[–] conciselyverbose@kbin.social 7 points 2 years ago (5 children)

LLMs are criminally simplified neural networks at minimum thousands of orders less complex than a brain. Nothing we do with current neural networks resembles intelligence.

Nothing they do is close to understanding. The fact that you can train one exclusively on the rules of a simple game and get it to eventually infer a basic rule set doesn't imply anything like comprehension. It's simplistic pattern matching.

[–] conciselyverbose@kbin.social 2 points 2 years ago (3 children)

Yeah, you're right that even having users rate content is still limited.

I'd argue it almost definitely has to be better than engagement, though. It also has the potential to be less punitive to people who actually are thoughtful with what they like by using the likes as more of a classification problem and less shoving the same trash in everyone's face.

It's a hard problem, but sites aren't even attempting to actually attempt to do anything but tie you to a shitty dopamine loop.

[–] conciselyverbose@kbin.social 3 points 2 years ago

No, they aren't. You represent them with words. But you sure as hell aren't responding to someone throwing you a football with words trying to figure out where it's going.

No, a dog (while many times more intelligent than chatGPT) doesn't understand anything.

[–] conciselyverbose@kbin.social 6 points 2 years ago (5 children)

The question is what do you use to measure quality?

Engagement is useful but leads to this, obviously. But unless people are constantly rating content they like and don't like (Reddit was the closest to a robust way to do that), it's hard to train what content they want.

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