Nice! I bet you could plug like six wall warts into that thing.
colourlesspony
joined 2 years ago
I recommend clear safety glasses. Especially if you live someplace dry. You don't want dust or insects in your eyes. I hit a palo verde beetle once and it almost knocked my glasses off my face.
lol, no but some already cut out the catalytic converter.
I love the colors and lighting!
Awesome! I voted early in person last week. It was super easy.
It was super dim last night. I would try someplace dark.
Yep, it was about 18 seconds
I'm really excited for this headset! It's kind of a bumer that it only works with nvidia cards. Also, $1900 is a super brutal price point.
Cute!
This is banging! Awesome!
I feel like the problem is Blender and Godot have different needs when it come to models. Godot is real time and blender is slow but far more capable in what it produces. It would be extremely difficult to make a new format that can handle both use cases. I think what we really need is a "best modeling practices guide" for godot/gamedev. My biggest issue when I never know what will work and what doesn't. I don't think we need a new format just more documentation and guides for modeling in blender for gamedev.