cacheson

joined 2 years ago
[–] cacheson@kbin.social 8 points 2 years ago (10 children)

then post

That's an option, but it doesn't exactly inspire confidence when someone creates a magazine (or several) and then just leaves it empty. Why would people want to invest time and effort into building up a magazine that's under control of a name squatter? Even if they don't abandon their account, they're signalling that they probably won't put much care into moderating or selecting good moderators.

however, making an empty mag expire makes 0 sense, recreating it doesn't guarantee it will have content if no one posts, same as the first time

An empty magazine under control of a name squatter isn't desirable to post to, and ownership can't be transferred without admin intervention. This means there's an extra hurdle in the way of anyone who actually wants to take ownership of the magazine and put it to good use. If dead magazines are periodically culled, those names are made available again without the hassle of getting an admin (who may be very busy) to transfer them.

[–] cacheson@kbin.social 2 points 2 years ago

The hero we needed. T_T

[–] cacheson@kbin.social 11 points 2 years ago (1 children)

Before I get into curmudgeon mode, I want to plug my two favorite roguelikes:

  • Cataclysm: Dark Days Ahead - Zombie/sci-fi apocalypse survival roguelike with a bonkers level of depth to it. It's very actively developed, and the devs are constantly adding more stuff to it. They also have their own lemmy instance at cdda.social.
  • Doom Roguelike - Perfectly encapsulates the early Doom games in roguelike form. This one is on the opposite end of the complexity spectrum from CDDA. Much simpler gameplay, though still highly tactical and challenging when you crank the difficulty up. The same author has created a spiritual successor, Jupiter Hell. I haven't logged enough hours for it to supplant DoomRL's position yet, but I do have to say that the atmosphere of it is fucking amazing.

With that out of the way, let's move on to "old man yells at Rogue Legacy":

The term "roguelike" has been stretched to the point of uselessness, often for marketing purposes. This necessitated the introduction of the term "traditional roguelike" for those of us that still want to discuss actual roguelikes. Binding of Isaac, Dwarf Fortess (fortress mode), Dead Cells, and Slay the Spire are all excellent games, but they're not roguelikes in any useful sense. If I'm looking for games that are "like Rogue", none of those are good suggestions. Moria, Nethack, Pixel Dungeon, DCSS, and DoomRL are.

Cataclysm: DDA occupies a bit of a weird space here. It fits within the technical definition of a traditional roguelike, but the overall experience is more of a departure from Rogue than other traditional roguelikes are. It's almost more akin to Minecraft or Terraria, in that you face dangers to gather resources to create items to face bigger dangers to gather more exotic resources to create more powerful items... and so on. I sometimes refer to this type of roguelike as "neotraditional", in order to acknowledge this departure.

Before anyone accuses me of being prescriptivist, sometimes prescriptivism is important. I'm not for haranguing people over every terminological deviation, but some terms are unique and useful, and we should try not to muddy them. "Begs the question" and "reactionary" come to mind. "Roguelike" was one, but it's pretty far gone at this point.

[–] cacheson@kbin.social 1 points 2 years ago (2 children)

Great to hear, thank you. Are there any other server admins that we should contact about things like this in the future, or are you still the only one?

[–] cacheson@kbin.social 7 points 2 years ago* (last edited 2 years ago) (1 children)

So is the concern (for lemmy.zip) that .zip domains might go away, due to the potential for abuse?

[–] cacheson@kbin.social 1 points 2 years ago

Got it, added to the list

[–] cacheson@kbin.social 1 points 2 years ago (1 children)

Yep, this is actually the thread requesting the creation of the first community you're linking to. :)

[–] cacheson@kbin.social 6 points 2 years ago

The "boost" feature works well for this

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