brsrklf

joined 2 years ago
[–] brsrklf@jlai.lu 3 points 3 months ago* (last edited 3 months ago) (2 children)

Nintendo did it on at least one occasion, not counting games with big DLC that of course aren't on the cartridge.

Bayonetta 2 came with 1 on Switch, but only 2 is on the cartridge, 1 is a download code.

[–] brsrklf@jlai.lu 21 points 3 months ago (9 children)

I used to buy physical as much as I could, but nowadays it doesn't mean anything, so I don't care as much about it.

Flash memory cartridges die, even faster in cases of bad batches. Optical discs have disc rot (again, some worse than others). Many many games have updates, DLCs or patches that won't be on the physical medium. Plenty of games coming on discs have to be fully installed on the machine's drive anyway because disc drives are too slow.

Most indie games, including some of the best experiences out there, never get physical versions, or only very limited ones.

The only way to preserve is to duplicate and archive everything, even if it's not easy. Keeping original physical media as a souvenir is nice, but it doesn't achieve long term preservation.

[–] brsrklf@jlai.lu 8 points 3 months ago

I literally have a Rimworld mod that calls an external python script as a feature.

It's a special case, of course said script is not part of the mod package, it has to be installed manually. What it does is allowing generating portraits for characters externally.

I even rewrote the script to use local generation, but the one provided as an example calls an online API.

[–] brsrklf@jlai.lu 27 points 3 months ago (2 children)

If you want extended mod support, you kinda need it though. Stuff like Minecraft and Rimworld come to mind.

Rimworld has very good official mod support that lets you do quite a lot with completely safe XML configuration files. But as soon as you want to deviate a bit from what the vanilla game allows, you'd have to code that and embed it as a DLL in your mod.

Almost all gameplay or UI mods are DLL mods or depend on one. Quick survey : I have about 250 DLLs from my active mod list.

[–] brsrklf@jlai.lu 42 points 3 months ago (6 children)

This made me think, okay, this particular exploit uses malicious code in a mod that targets an old embedded chromium vulnerability, and can be fixed by updating the game's dependencies. This game started a dozen years ago, but it's still being worked on.

How many retro games that are not still in development could have vulnerabilities like that? Especially moddable games.

[–] brsrklf@jlai.lu 29 points 3 months ago (1 children)

Because of his "edgy", shitty provocative humour and how high profile he was, he's generally considered one of the horsemen of the adpocalypse.

He did one too many nazi joke, articles were written, and suddenly all content creators had it a lot harder to get ad revenue, because announcers were all like "associating with youtube creators will ruin our brand".

Pewdiepie may not be the only factor, but he was certainly a big one.

[–] brsrklf@jlai.lu 14 points 3 months ago* (last edited 3 months ago)

They weren't nearly so patient with Okami around that time. They barely communicated around it, killed the studio, then commissioned a port they...barely communicated around again, and then they complained the game was doomed to be a commercial failure because... I don't know.

It's basically like one of the better classic Legend of Zelda games, only with a unique universe and charm and about twice the size of those.

It was criminally overlooked on PS2, but they have zero excuse for not turning it into a major hit for the Wii. One of the best game on a console with an absurd install base and that had almost no competition for it at that point.

[–] brsrklf@jlai.lu 11 points 3 months ago (1 children)

Bon c'est vrai que comme un commentaire le signale, le budget assistants parlementaires c'est pas à elle. Enfin en théorie hein, François et Pénélope ont une opinion différente sur le sujet, mais elle est pas partagée par tout le monde.

Mais 100% d'accord pour dire que même sans ça, faut quand même être bien déconnectée pour pas se rendre compte de ce que la somme des indemnités représente.

[–] brsrklf@jlai.lu 21 points 3 months ago (3 children)

Infamously Dead or Alive did that with character hair colours. That is, not paying to unlock the option, not even paying to unlock individual colours to swap them when you want : you'd have to pay every time you wanted to change a character's hair.

[–] brsrklf@jlai.lu 8 points 3 months ago (1 children)

Back in the 00s I strongly associated Havok with Oblivion, because... Well, it was in your face all the time, with clutter flying all over the place, physics-based traps, ragdoll bodies and skeletons exploding in a dozen pieces.

And it was very, very broken, especially in crowded spaces. Still happened in Skyrim by the way. I used to joke about how "Havok" was a perfect name for that mess... But that's probably Bethesda doing Bethesda stuff with it.

I was aware it still is in use, spotted it on many credits. The fact it's been used as a base (even with another custom physics system on top of it) in Tears of the Kingdom tells me the stuff must still be quite solid.

[–] brsrklf@jlai.lu 4 points 3 months ago

Oh shit. I probably would have thought that site didn't work and I would have given up immediately if I hadn't read that comment.

I think I both love and hate that.

[–] brsrklf@jlai.lu 15 points 3 months ago* (last edited 3 months ago)

Don't worry too much, it's not even part of his actual brain. It's a bunch of random brain cells grown from a DNA sample.

If we could make new conscious lifeforms from this, Blade Runner would be a documentary already.

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