brsrklf

joined 2 years ago
[–] brsrklf@jlai.lu 3 points 3 months ago (1 children)

C'était ton premier jeu Bethesda?

Je dis ça sans aucun sarcasme, ils ont toujours fait ça, depuis au moins Daggerfall (je ne connais pas assez bien Arena pour juger de l'étendue des bugs).

Et là où pendant un moment, ils bénéficiaient d'un peu de moqueries bienveillantes de la part des joueurs parce que leurs jeux étaient uniques, depuis Skyrim, ça a vraiment commencer à râler.

Ils ne sont plus seuls à faire ce qu'ils font, mais ils se permettent toujours de sortir des jeux dans un état indéfendable. Et même de les ressortir plateforme après plateforme pendant plus d'une décennie toujours dans le même état.

[–] brsrklf@jlai.lu 2 points 3 months ago

Back then on my GBA I got stuck in a Zelda Oracles dungeon for quite some time until I looked up what I was supposed to do. Turns out there was a hint, I had read it, but it was mistranslated and was garbled in my language.

It's supposed to tell you running makes you jump farther. Translated text doesn't mention jumping and instead sounds like a weird nonsensical idiom about "travelling far". Specifically travelling in the sense going on a trip, not just going from place A to place B.

[–] brsrklf@jlai.lu 1 points 3 months ago

I had tried a few times before, but the first time I actually completed Metroid 1 was just after its remake, Zero Mission. The original game was included (also as a bonus in one of the Metroid Prime).

The thing is, the map structure is the same (just with extra levels, more puzzles and ability gating). Power-ups and bosses that already existed in 1 are at the exact same spots. Helps a lot if you can just remember where important stuff is supposed to be.

[–] brsrklf@jlai.lu 1 points 3 months ago* (last edited 3 months ago)

Yeah, the maze with button platforms is catacombs, that was definitely the one that had me stuck the longest time. Partly because of the maze-like structure and partly because it relies on a few climbable walls that are a lot less obvious than the usual and a very missable teleport tile.

There's also plenty of places especially in treetop village where I was like "how the fuck am I supposed to go there?". Turns out none of them is really necessary (and some might just not be normally accessible, even though they have items?) but that's still confusing.

And even though I didn't get lost too bad in it, Final confrontation surprised me. From the name I went into it expecting maybe a short level and the boss fight. That thing took forever to go through. I even had multiple moments where I was like, "lots of ammo, music is becoming ominous, here we are, boss fight"... And... No. Just another room full of enemies.

[–] brsrklf@jlai.lu 5 points 3 months ago* (last edited 3 months ago)

I am not really seeing it. I did finish it without a guide back then. It was the Windows 9x port, but I don't think it changes much.

Really in my case a guide would not help for the hardest parts, which were mostly the crazy moves needed to push those floating things to break rocks and to swim against currents with boulders.

[–] brsrklf@jlai.lu 1 points 3 months ago

I got certainly the most lost I've ever been in a game in a Daggerfall dungeon, trying desperately to find the tiny wall tag that's supposed to be the exit.

Those are torture.

[–] brsrklf@jlai.lu 9 points 3 months ago (2 children)

I've just finished Turok for the first time. Some of these levels are absurd.

[–] brsrklf@jlai.lu 2 points 3 months ago

In any case, Mario doesn’t exactly need picture perfect ray traced lit graphics where you can see every fiber of his mustache or how his overalls reflect light just right so you can see the denim texture.

Nah, the only thing he needed was nose jiggle physics actually.

I still can't understand how that even crossed someone's mind. It's funny though.

[–] brsrklf@jlai.lu 8 points 3 months ago* (last edited 3 months ago) (1 children)

If you don't think it's weird to draw funny cartoon animals all over official documents, and somewhat attempt to guess people's marital status out of nowhere when they do, you might be a bit weird.

[–] brsrklf@jlai.lu -2 points 3 months ago (5 children)

Please keep your weird stuff private, furries/scalies.

[–] brsrklf@jlai.lu 3 points 3 months ago

My cousin's out fighting dragons, and what do I get? Chat duty.

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